Your own elevator
Quote from spongylover123 on September 23, 2011, 8:26 pmI want to make an elevator, without instances, with it's own moving tube, videos, broken stuff, all that good stuff. Is it complicated?
I want to make an elevator, without instances, with it's own moving tube, videos, broken stuff, all that good stuff. Is it complicated?
Quote from Vordwann on September 23, 2011, 8:32 pmI'd suggesting editing the instance and saving it as a different elevator.
Or copy everything in the instance and paste it in your map...
I'd suggesting editing the instance and saving it as a different elevator.
Or copy everything in the instance and paste it in your map...
[spoiler][SP] Alternate[/spoiler]
Quote from spongylover123 on September 23, 2011, 8:39 pmVordwann wrote:I'd suggesting editing the instance and saving it as a different elevator.Or copy everything in the instance and paste it in your map...
I'll try that, will the transition ents work still?
Also, how do you emit neurotoxin, I know env_fade, but when I opened it, it wont appear green after 20 seconds
Or copy everything in the instance and paste it in your map...
I'll try that, will the transition ents work still?
Also, how do you emit neurotoxin, I know env_fade, but when I opened it, it wont appear green after 20 seconds
Quote from Vordwann on September 23, 2011, 8:44 pmValve just used green fog in that map.
Valve just used green fog in that map.
[spoiler][SP] Alternate[/spoiler]
Quote from spongylover123 on September 23, 2011, 8:57 pmYou mean the particle I meant when you die
You mean the particle I meant when you die
