Working on a portal 2 mod need quality developers/decorators
Quote from joe40001 on October 25, 2012, 8:47 amI've talked with some of the best in the community and I have some game design experience but a ton of narrative design/pitch experience so I just want to know who in the community could help delvelop a few levels based on outlayed designs? I have the whole narrative pitch but I need a few collaborators so please let me know if you are interested.
I have at least one level fully designed but not decorated so if you'd like to work with me on that I would greatly appreciate it.
I've talked with some of the best in the community and I have some game design experience but a ton of narrative design/pitch experience so I just want to know who in the community could help delvelop a few levels based on outlayed designs? I have the whole narrative pitch but I need a few collaborators so please let me know if you are interested.
I have at least one level fully designed but not decorated so if you'd like to work with me on that I would greatly appreciate it.

Quote from josepezdj on October 25, 2012, 9:05 amAllow me one question... when you say that you already have levels designed, do you mean puzzles? because overall this is a puzzle game, not so much an adventure-action game and I'm afraid some people simply forget about this fact....
Allow me one question... when you say that you already have levels designed, do you mean puzzles? because overall this is a puzzle game, not so much an adventure-action game and I'm afraid some people simply forget about this fact....
Quote from Lpfreaky90 on October 25, 2012, 9:47 amDo you have pics of what you have so far?
That might help to get people on board
Do you have pics of what you have so far?
That might help to get people on board
Quote from joe40001 on October 26, 2012, 3:19 pmI not only some great puzzle designs but more importantly a very good sense of narrative for the puzzles.
It would be a pretty simple 8 level arc in development but I think (particularly considering my experience promoting via youtube) that there is quite a draw when you merge the puzzles with the narrative.
This isn't Modern Warfare, this is a cold calculated story that plays in the background of portal 2. I hope very much some of you can help.
I not only some great puzzle designs but more importantly a very good sense of narrative for the puzzles.
It would be a pretty simple 8 level arc in development but I think (particularly considering my experience promoting via youtube) that there is quite a draw when you merge the puzzles with the narrative.
This isn't Modern Warfare, this is a cold calculated story that plays in the background of portal 2. I hope very much some of you can help.
Quote from wrathofmobius on October 27, 2012, 7:39 pmAgain, some screenshots would be nice. Sell us the idea!
Again, some screenshots would be nice. Sell us the idea!
[spoiler]WOM Test 1
Laser Cube Quest
Mho' Power - Community Spotlight!
Four Corners[/spoiler]

Quote from BenVlodgi on October 31, 2012, 4:45 pmjoe40001 wrote:I not only some great puzzle designs but more importantly a very good sense of narrative for the puzzles.It would be a pretty simple 8 level arc in development but I think (particularly considering my experience promoting via youtube) that there is quite a draw when you merge the puzzles with the narrative.
This isn't Modern Warfare, this is a cold calculated story that plays in the background of portal 2. I hope very much some of you can help.
no offense but you sound a bit like an ideas guy
It would be a pretty simple 8 level arc in development but I think (particularly considering my experience promoting via youtube) that there is quite a draw when you merge the puzzles with the narrative.
This isn't Modern Warfare, this is a cold calculated story that plays in the background of portal 2. I hope very much some of you can help.
no offense but you sound a bit like an ideas guy