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Working Energy Balls + Clean models + Instances

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In this pack you will find the following:
-materials, models and sounds for the normal energy_ball.
-materials and models for the clean energy ball launcher and catcher
-Instances for dirty and clean launchers and catchers
-a VPK file for adding it to your map release

How to install:
Put the materials, sounds and models folder to Steamsteamappscommonportal 2portal2
Put the Instances folder to Steamsteamappscommonportal 2sdk_contentmapsinstances
Put the VPK file to Steamsteamappscommonportal 2portal2addons

To add the VPK to your map release make sure that the VPK always have to be in the addons folder!!

For energy ball signage like in Portal 1, use the following link:
Unused Signage, fixed paint_speed sign

File Name: Energy_Ball.7z
File Size: 1.64 MiB
Click here to download Working Energy Balls + Clean models + Instances

Dear Scotty!
May I use your content (energy ball) in my mod?
Your name will be written in the credits.

Do this, thats why it's downloadable here ;)

thanks! :-D

How can I tell the energyball-cathcher what to do when he gets the Ball? I can't set outputs...

A bit late I suppose, but Flo, you need to name the ball catcher in order to give it outputs.

Code: Select all<msleeper>: i'm a fat male who gets bored at sporting events

It might be better to edit the instance and add in an output proxy, instead of the named-relay thing.

Falsi sumus crusto!

You can edit it if you need to. But both is working fine.

Do you mind if I add these to the PTI editor? They'd be interesting with the angled panels.

Falsi sumus crusto!

I don't get it...
Skotty, your location is Germany, so i think you can german.
Can I ask you some support-question in german with an PN? I think it would be easyer to understand for me^^

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