Working Energy Balls + Clean models + Instances
Quote from Skotty on July 5, 2011, 3:18 pmIn this pack you will find the following:
-materials, models and sounds for the normal energy_ball.
-materials and models for the clean energy ball launcher and catcher
-Instances for dirty and clean launchers and catchers
-a VPK file for adding it to your map releaseHow to install:
Put the materials, sounds and models folder to Steamsteamappscommonportal 2portal2
Put the Instances folder to Steamsteamappscommonportal 2sdk_contentmapsinstances
Put the VPK file to Steamsteamappscommonportal 2portal2addonsTo add the VPK to your map release make sure that the VPK always have to be in the addons folder!!
For energy ball signage like in Portal 1, use the following link:
Unused Signage, fixed paint_speed signFile Name: Energy_Ball.7z
File Size: 1.64 MiB
Click here to download Working Energy Balls + Clean models + Instances
In this pack you will find the following:
-materials, models and sounds for the normal energy_ball.
-materials and models for the clean energy ball launcher and catcher
-Instances for dirty and clean launchers and catchers
-a VPK file for adding it to your map release
How to install:
Put the materials, sounds and models folder to Steamsteamappscommonportal 2portal2
Put the Instances folder to Steamsteamappscommonportal 2sdk_contentmapsinstances
Put the VPK file to Steamsteamappscommonportal 2portal2addons
To add the VPK to your map release make sure that the VPK always have to be in the addons folder!!
For energy ball signage like in Portal 1, use the following link:
Unused Signage, fixed paint_speed sign
File Name: Energy_Ball.7z
File Size: 1.64 MiB
Click here to download Working Energy Balls + Clean models + Instances
Quote from MyCbEH on November 10, 2011, 9:53 amDear Scotty!
May I use your content (energy ball) in my mod?
Your name will be written in the credits.
Dear Scotty!
May I use your content (energy ball) in my mod?
Your name will be written in the credits.
Quote from Flo2912 on June 13, 2012, 3:08 pmHow can I tell the energyball-cathcher what to do when he gets the Ball? I can't set outputs...
How can I tell the energyball-cathcher what to do when he gets the Ball? I can't set outputs...
Quote from Paradoxic R3mix on June 19, 2012, 5:30 pmA bit late I suppose, but Flo, you need to name the ball catcher in order to give it outputs.
A bit late I suppose, but Flo, you need to name the ball catcher in order to give it outputs.
Quote from FelixGriffin on June 19, 2012, 6:30 pmIt might be better to edit the instance and add in an output proxy, instead of the named-relay thing.
It might be better to edit the instance and add in an output proxy, instead of the named-relay thing.
Quote from FelixGriffin on June 20, 2012, 4:08 pmDo you mind if I add these to the PTI editor? They'd be interesting with the angled panels.
Do you mind if I add these to the PTI editor? They'd be interesting with the angled panels.
Quote from Flo2912 on June 22, 2012, 4:53 pmI don't get it...
Skotty, your location is Germany, so i think you can german.
Can I ask you some support-question in german with an PN? I think it would be easyer to understand for me^^
I don't get it...
Skotty, your location is Germany, so i think you can german.
Can I ask you some support-question in german with an PN? I think it would be easyer to understand for me^^