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[WIP] [WIP] [WIP SP] Basic Puzzles

First off, this is my first map. Now, before you click away, I assure you that this map is unlike almost every other first map. I put actual time and effort into making Basic Puzzles play well and look good. There are no gigarooms or terribly aligned textures. This map has rooms that fit the puzzles, great texturing, autosaves, and more.

The goal of Basic Puzzles is for me to learn the ins and outs of Hammer. Every testing element will be used at least once.
So far I have used:
Flinging
Light bridges
Excursion Funnels
Thermal Discouragment Beams

At the moment, there is no exit elevator. This is because I will soon be adding more chambers, so it's pointless for me to make a new elevator after every update. Once the map is complete, I will add an exit elevator. Once you finish the 3rd chamber, the map is done.

I would appreciate it if you would record your first playthrough so I can see where I can make improvements. Also, please rate this map what you think it deserves.

Known Bugs:
Texturing around doors is a bit wacky.
Edges of glass lights are buggy.

File Name: sp_basicpuzzlesV1.2.rar
File Size: 1.41 MiB
Click here to download [WIP SP] Basic Puzzles

I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:

nULiPOmlXZI
(Link: http://www.youtube.com/watch?v=nULiPOmlXZI)

Also note the video description for more feedback and my signature for additional project information.

Updated to 1.1