[WIP] [WIP] Turrets and Monster Boxes
Quote from Spam Nugget on June 22, 2011, 7:01 amHeres a map im working on, would appreciate any thoughts you could give.
set after portal 2, in a neglected wing, this map features turrets and (who would have guessed) a monster box or two.
havent put in a real beginning or end yet, thinking of adding more puzzles after (and before?), when you reach the big exit sign, youve completed it.
thanks,
Spam NuggetFile Name: turrets_and_monsters.rar
File Size: 691.58 KiB
Click here to download Turrets and Monster Boxes
Heres a map im working on, would appreciate any thoughts you could give.
set after portal 2, in a neglected wing, this map features turrets and (who would have guessed
) a monster box or two.
havent put in a real beginning or end yet, thinking of adding more puzzles after (and before?), when you reach the big exit sign, youve completed it.
thanks,
Spam Nugget
File Name: turrets_and_monsters.rar
File Size: 691.58 KiB
Click here to download Turrets and Monster Boxes

I think in terms of boolean variables. Generally, it makes things easier.
Quote from Dilbao on June 22, 2011, 6:59 pmToo many turrets. That was my comment at the end. And a portal gun could be nice.
[spoiler]But I like the monster box vs turret puzzle at the begining. It can be used for another puzzle.[/spoiler]
However, I can not give any positive feedback other than that. You were not thinking with portals, sadly.
Too many turrets. That was my comment at the end. And a portal gun could be nice.
However, I can not give any positive feedback other than that. You were not thinking with portals, sadly.
Quote from Spam Nugget on June 23, 2011, 3:08 amokay thanks. yeah i was worried that id put in too many turrets.[spoiler]as for the portal gun, while its not essesntial (though it would be for later puzzles)there actually is one, its in one of the rooms off the corridor sitting on a shelf. i was just trying something different in having it non-essesntial.[/spoiler]
so thanks for your coments, ill try to take them on board for further maps
okay thanks. yeah i was worried that id put in too many turrets.
so thanks for your coments, ill try to take them on board for further maps

I think in terms of boolean variables. Generally, it makes things easier.
Quote from Djinndrache on June 23, 2011, 1:05 pmI'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:EqVhlLVvG0M
(Link: http://www.youtube.com/watch?v=EqVhlLVvG0M)Also note the video description for more feedback and my signature for additional project information.
I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:
EqVhlLVvG0M
(Link: http://www.youtube.com/watch?v=EqVhlLVvG0M)
Also note the video description for more feedback and my signature for additional project information.
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200
