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[WIP] [WIP] sp_sideways

sp_sideways_V3 Now with 50% more test!

File Name: sp_sideways_V3.rar
File Size: 1.46 MiB
Click here to download sp_sideways_V3

I really think the mechanics are interesting and can be used in other maps too, but the map just doesn't feel right.

1) Misaligned fizzlers, come on, how hard is it to make the map so that the "fizzler" isn't sticking halfway through the floor?
2) The part where you needed all the cubes was just too crammed
3) The rest of the room was too big and too high.
4) You have to fall through the panel arms to fall down to the second puzzle.
5) The second puzzle doesn't make sense: I have some problems with the fact that it doesn't make any sense that

Spoiler
a cube would go to the surface, but the player would not, if it was a balloon it would have made sense

3/5 good, but it needs work.

Interesting idea but IMO not too much fun potential

qHNRjk6byII
(Link: http://www.youtube.com/watch?v=qHNRjk6byII)

An OK map some unique things.
One problem that I saw is you can get trapped on the button that brings you to the ceiling if you move the cube while still in that area.

"I am not a Marshmallow"

so you like it? (that will be fix't soon)