[WIP] [WIP] sp_easylasers
Quote from bebiou on March 25, 2012, 6:35 amHey everyone!
First, forgive my bad english!! ^^
There is my first hammer map, an easy level testchamber...
i'm waiting for your comments!-----
v1 release :
*fixed exploits on rooms 1 & 3
*replaced vertex textures
*deleted fiddlestick sound
*removed potatoeenjoy!
File Name: sp_easylasers_v1.rar
File Size: 3.15 MiB
Click here to download sp_easylasers_v1
Hey everyone!
First, forgive my bad english!! ^^
There is my first hammer map, an easy level testchamber...
i'm waiting for your comments!
-----
v1 release :
*fixed exploits on rooms 1 & 3
*replaced vertex textures
*deleted fiddlestick sound
*removed potatoe
enjoy!
File Name: sp_easylasers_v1.rar
File Size: 3.15 MiB
Click here to download sp_easylasers_v1
Quote from andyb on March 25, 2012, 12:31 pmThis was pretty good.That upper room had me stumped for a bit.Great job for a first attempt
This was pretty good.That upper room had me stumped for a bit.Great job for a first attempt
Quote from Random on March 25, 2012, 1:56 pmCool map. It was fun and definitely well-detailed for a first map. The announcer voice over was a nice touch. Not too difficult, but these are the good kind of laser puzzles that only require logic.
There are a few issues I noticed:
Some of the medium-sized block textures would flicker from light to dark depending on how close you are to them. This is probably because you used a texture with the word "vertex" in its name. It is better to replace those textures with the identical texture without "vertex."At the entrance to the third room (with turrets) a sound played that said "Oh, fiddlesticks..." which usually happens when there is an error with a sound file that cannot be found.
In the first room it is possible to shoot portals under the emancipation grill.
The third room can be solved by putting a laser through at an angle.Also, get rid of the potato unless it has a reason to be there.
Cool map. It was fun and definitely well-detailed for a first map. The announcer voice over was a nice touch. Not too difficult, but these are the good kind of laser puzzles that only require logic.
There are a few issues I noticed:
Some of the medium-sized block textures would flicker from light to dark depending on how close you are to them. This is probably because you used a texture with the word "vertex" in its name. It is better to replace those textures with the identical texture without "vertex."
At the entrance to the third room (with turrets) a sound played that said "Oh, fiddlesticks..." which usually happens when there is an error with a sound file that cannot be found.
In the first room it is possible to shoot portals under the emancipation grill.
The third room can be solved by putting a laser through at an angle.
Also, get rid of the potato unless it has a reason to be there.
Quote from bebiou on March 25, 2012, 2:27 pmIn fact, i don't like puzzles relying on timing or crazy jumps skill, so...
Thx for the vertex texture tip, and the issues / unintended solutions, i have to fix it quickly!
In fact, i don't like puzzles relying on timing or crazy jumps skill, so...
Thx for the vertex texture tip, and the issues / unintended solutions, i have to fix it quickly!
Quote from andyb on March 25, 2012, 10:15 pmIt could be I'm mistaken but unless the the cube in the upper chamber is placed just right spot and you place the portal in the right spot your totally screwed.Correct me if I'm wrong but from there you would have to start over.I completed the map but just screwed around with things today and...
It could be I'm mistaken but unless the the cube in the upper chamber is placed just right spot and you place the portal in the right spot your totally screwed.Correct me if I'm wrong but from there you would have to start over.I completed the map but just screwed around with things today and...
Quote from Djinndrache on March 28, 2012, 9:26 amSome pretty simple and exploitable laser puzzles. Apart from the exploits not too bad for a simple map though
X_kH_VjoKCw
(Link: http://www.youtube.com/watch?v=X_kH_VjoKCw)
Some pretty simple and exploitable laser puzzles. Apart from the exploits not too bad for a simple map though
X_kH_VjoKCw
(Link: http://www.youtube.com/watch?v=X_kH_VjoKCw)
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200
Quote from bebiou on April 6, 2012, 12:58 pm@Djinndrache : thx for the playtest video! It will be helpful for fixing the exploits.
@andyb : yep, i have to admit, this puzzle is not very clever... the intended solution is on the video, and yes, if you miss the right spot.. you have to start over ( push the button again etc... )
I have to think about a better way to resolve this puzzle...
@Djinndrache : thx for the playtest video! It will be helpful for fixing the exploits.
@andyb : yep, i have to admit, this puzzle is not very clever... the intended solution is on the video, and yes, if you miss the right spot.. you have to start over ( push the button again etc... )
I have to think about a better way to resolve this puzzle...
