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[WIP] [WIP] Prometheus

This is the first map in a series that I will finish after the Gravitygunville mapping contest. I wanted to feature the Tartaros theme for the underground, and I also wanted a good intro to mapping, so I did both! Plus, there is a significant story underlying all of this, so await with anticipation the final release!

File Name: prometheus.zip
File Size: 10.38 MiB
Click here to download Prometheus

Might wanna fix this bug that allows me to finish the map in 44 seconds.
http://www.youtube.com/watch?v=WjQ-GoL5 ... tube_gdata

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So freaking dark. But i like the theme. Might wanna put some test chambers in the background though.

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PortalStories.com
"Oh, in case you got covered in that repulsion gel, here's some advice the lab boys gave me: DO NOT get covered in the repulsion gel."

awsome work but extremely unclear where to go but i kept cubi with me all the way oh and i kept glitching the game not on purpose thats pretty inpressive

I personally didn't like it, few puzzles of worth, lack of detail, lots of pointless walking and flat surfaces where there should be displacements. It's like a failed version of the single player level.

The textures are boring at some places and I managed to fall off the map within 2 minutes, caused me to stand "in the sky", not even dying. Not beautiful, too much running and too buggy, won't play.

far, far too dark. at the very least light up the main path. it was really unclear what to do, and could really benefit from some puzzles. Twas more of a hike then anything else. What i could see of the background looked ok though.

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I think in terms of boolean variables. Generally, it makes things easier.