wierd things happen
Quote from RageCompeX on June 22, 2011, 5:15 pmThis is kinda wierd, as you see in the pictures, at my side you see the panel 45 degrees and on my friends side you see the panel not turned at all.. how is this possible
first I have a Auto-relay, that fires a other relay called relay_ramps which makes all panels come in the right order and stuff, and that relay fires a relay called relay_ramp6, this relay has the following outputs
On Trigger -> SetPlaybackrate -> 1
On Trigger -> Set Playbackrate -> 0 after 0.8 seconds
the relay_arms makes sure that the panels will move with playbackrate inputs.
it's not necessary but if you wanna know this trigger has these outputs:
OnTrigger -> SetDefaultAnimation -> [blank] -> 0.0 seconds
OnTrigger -> Set Animation -> makeramp02_open -> 0.11 seconds
OnTrigger-> SetPlaybackRate -> 0 -> 0.12 secondsto freak it out a little more, later my friend was the host and then at my side it was 90 degrees turned, and at his side it was 45...
This is kinda wierd, as you see in the pictures, at my side you see the panel 45 degrees and on my friends side you see the panel not turned at all.. how is this possible
first I have a Auto-relay, that fires a other relay called relay_ramps which makes all panels come in the right order and stuff, and that relay fires a relay called relay_ramp6, this relay has the following outputs
On Trigger -> SetPlaybackrate -> 1
On Trigger -> Set Playbackrate -> 0 after 0.8 seconds
the relay_arms makes sure that the panels will move with playbackrate inputs.
it's not necessary but if you wanna know this trigger has these outputs:
OnTrigger -> SetDefaultAnimation -> [blank] -> 0.0 seconds
OnTrigger -> Set Animation -> makeramp02_open -> 0.11 seconds
OnTrigger-> SetPlaybackRate -> 0 -> 0.12 seconds
to freak it out a little more, later my friend was the host and then at my side it was 90 degrees turned, and at his side it was 45...
Quote from -ArttyIntel- on June 22, 2011, 5:21 pmThat is very odd. I dont have any clue why that would happen really. xD Sorry I am of no help.
That is very odd. I dont have any clue why that would happen really. xD Sorry I am of no help.
Quote from RageCompeX on July 2, 2011, 4:06 pmfor those who got this problem or something similar,
it's OnMapSpawn, but 2 players spawn, and mostly a few milliseconds later, so that will mass with my playbackrate stuff, just change it to Fire Once Only or just do a trigger somewhere in the map
for those who got this problem or something similar,
it's OnMapSpawn, but 2 players spawn, and mostly a few milliseconds later, so that will mass with my playbackrate stuff, just change it to Fire Once Only or just do a trigger somewhere in the map
Quote from RageCompeX on July 3, 2011, 5:03 pmKasc wrote:The map only spawns on the server once.Well you got any other reason for this problem I had? my guess was that a auto-relay is made for a player, because it says OnMapSpawn on the moment that the player spawns at the map, and there are 2 players soyeah, thats my geuss, because when I do split-screen I don't have that problem because there is no lagg between the 2 players.
anyways thats my guess, im not a programmer so I donno.
Well you got any other reason for this problem I had? my guess was that a auto-relay is made for a player, because it says OnMapSpawn on the moment that the player spawns at the map, and there are 2 players soyeah, thats my geuss, because when I do split-screen I don't have that problem because there is no lagg between the 2 players.
anyways thats my guess, im not a programmer so I donno.


