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Whyyyyyy?

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Whenever I try to compile my map, it says ***leak*** but no leak. And every time i try to make a box around my level it disappears. I just fixed the leak.

This... sentence... is... false.... dontthinkaboutdontthinkaboutdontthinkaboutdontthinkaboutdontthinkaboutit
MLIA
Thanks in advance :thumbup:

load your pointfile; check where the leak is.
putting a huge box around your level makes your compile take ages and make it run a lot lot worse.

The compile log must say more than just "*leaked*".
Oh and: Forget this box solution.

it just said ***leaked*** in yellow letters, and that was it.

This... sentence... is... false.... dontthinkaboutdontthinkaboutdontthinkaboutdontthinkaboutdontthinkaboutit
MLIA
Thanks in advance :thumbup:
JoeyGuy917 wrote:
it just said ***leaked*** in yellow letters, and that was it.

Are you there is nothing more said? However, did what Freaky already said. Check the Pointfile (a red line in all views that starts at an entity close to the leak and then leads to that leak).

Go to map> load pointfile if you need to know.

I dont think that it only says "leaked".
If you put a box around your level and that fixes it, you have 1. a leak between some brushes 2. you maybe turned a world brush into a func brush or 3. a model/Entity is outside the level.

TheTobbell wrote:
I dont think that it only says "leaked".
If you put a box around your level and that fixes it, you have 1. a leak between some brushes 2. you maybe turned a world brush into a func brush or 3. a model/Entity is outside the level.

or the model or brush could be inside the map, but the origin outside the map.

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ChickenMobile wrote:
Turn off the button with the R and a red circle around it.

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i hate that button so much.

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