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Wheatley lines

In my Wheatley chamber I have a logic_choreographed_scene that is triggered when I enter. I set the Scene File to:

scenesvowheatleybw_sp_a4_tb_wall_button_intro08.vcd

When I enter the room, it will not play, and when I open the console it says this:

Scene 'scenesvowheatleybw_sp_a4_tb_wall_button_intro08.vcd' missing!

As a side question, how do I get the monitor to play animations besides leaving, entering, and zooming? Or do they play automatically with the choreographed scene?

Have you made sure that the Wheatley entity is named @sphere, and that the "Target1" keyvalue in the logic_choreographed_scene is set to @sphere?

The animations should play automatically on Wheatley at least, assuming you used a Wheatley line made for the "Boss" Wheatley model. As for the actual screen, it needs to be a prop_dynamic that has animation triggered however you want.

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Ultiman9711 wrote:
Have you made sure that the Wheatley entity is named @sphere, and that the "Target1" keyvalue in the logic_choreographed_scene is set to @sphere?

I named the Wheatley Studio instance "@sphere" and set Target1 to @Sphere, but it still won't play and the same error appears in the console.

And I am using a Wheatley-in-GLaDOS-body line.

Okay, so you're using the instance. In that case, make the instance have no name. If that still doesn't work, collapse the instance and try renaming the actual Wheatley model @sphere.

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Just tried these, neither worked. :notwant:

I'll upload the map if you want...

(It's a little embarassing, I haven't done any optimization, lighting, or detailing work at all, it's just the puzzle, music, and Wheatley.)

Edit: Deleted the attachment. Just to be safe...

I found your problem: you were using a voice line that the path literally does not exist!
Here's the correct .vcd: scenesnpcsphere03bw_sp_a4_tb_wall_button_intro08.vcd
Hope this helps!

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Thank you so much for the help!

I found my other problem- I was also using Raw, and I guess all of their dialogue lines don't work, because I started using Scenes and they worked great, animations and everything.

Thanks again!