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What is the command to show vis areas in game?

I know there is a command that either makes the walls semitransparent or makes everything all wireframe but I CANT FOR THE LIFE OF ME FIND IT! I have searched everywhere, here, the wiki, google, and all I get are descriptions of what view fustrums are without telling me how to see them in game.

Basically, I want to know the cheat code to see through walls so I can debug my map and see all the areas it is rendering when it shouldn't be. I remember back in the counterstrike beta days there was a command gl_zmax 0 to make all brush faces semitransparent, but that doesn't seem to work here.

mat_wireframe 1 will make everything wireframe.

Requires sv_cheats to be set to 1 before using.

There is no "N" in "Turret."

you are probably looking for 'cl_drawleaf 1' this will draw the current leaf you're in. If you change it to either 2 or 3, it will draw all the leafs if I remember correctly.

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excellent thanks you guys. Both of those commands should help a lot =)

EDIT: cl_drawleafs at any number didn't seem to do anything, even with wireframe on