wall with portal question
Quote from zagaomaster on July 11, 2013, 8:01 amHello, I would like to know 2 questions
1 - how can I tell if a wall is a portal shot?
2 - how to know if the player went into a portal
thank you
Hello, I would like to know 2 questions
1 - how can I tell if a wall is a portal shot?
2 - how to know if the player went into a portal
thank you
Quote from Lpfreaky90 on July 11, 2013, 8:21 amYou can detect portals on surfaces with a func_portal_detector
It's a bit tricky to see if a person went into a portal but you could try and see if you can sort this out with triggers.
What might this be for anyways?
you made me curious
You can detect portals on surfaces with a func_portal_detector
It's a bit tricky to see if a person went into a portal but you could try and see if you can sort this out with triggers.
What might this be for anyways? you made me curious

Quote from ChickenMobile on July 11, 2013, 8:30 amIs there any outputs from a prop_portal you can get that would detect if the player has gone through?
Is there any outputs from a prop_portal you can get that would detect if the player has gone through?
Quote from zagaomaster on July 11, 2013, 9:52 amit worked
Thanks all
it worked
Thanks all
