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wall with portal question

Hello, I would like to know 2 questions
1 - how can I tell if a wall is a portal shot?
2 - how to know if the player went into a portal
thank you

You can detect portals on surfaces with a func_portal_detector

It's a bit tricky to see if a person went into a portal but you could try and see if you can sort this out with triggers.

What might this be for anyways? :) you made me curious :)

Is there any outputs from a prop_portal you can get that would detect if the player has gone through?

?????????????????????????????TWP Releases | My Workshop

it worked
Thanks all

Lpfreaky90 wrote:

Are you absolutely sure that that is the correct link?

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srs bsnss wrote:
Lpfreaky90 wrote:

Are you absolutely sure that that is the correct link?

:potd: