using hand gestures to fire portals and not a gun
Quote from raidensnake on October 19, 2011, 9:40 amis it possible for a model to fire portals using their hands instead of having to use a portal gun? I just wanted to ask since I want to add the feature to a humanoid model and have individual portals open for each hand. for example blue portal, left hand (left click) and orange portal, right hand (right click).
is it possible for a model to fire portals using their hands instead of having to use a portal gun? I just wanted to ask since I want to add the feature to a humanoid model and have individual portals open for each hand. for example blue portal, left hand (left click) and orange portal, right hand (right click).
Quote from spongylover123 on October 19, 2011, 9:54 amYeah you can
Just decompile the models,
Then port them to 3rd max or Maya
Then change the animation by moving the skeleton
Then export and compile
Rescript the qc file
Compile the qc file
Put the texture file in the right directory
Then put the model in the right directory
You're doneP.S the fire gun animation uses 2 hands
And never ever replace your old model
Yeah you can
Just decompile the models,
Then port them to 3rd max or Maya
Then change the animation by moving the skeleton
Then export and compile
Rescript the qc file
Compile the qc file
Put the texture file in the right directory
Then put the model in the right directory
You're done
P.S the fire gun animation uses 2 hands
And never ever replace your old model
Quote from raidensnake on October 19, 2011, 11:20 amthat would take too long. isn't there anyway of doing a custom animation using my kinect? also what do you mean by not replacing the old model? the model itself will be a totally different one from chell but with the same bones.
that would take too long. isn't there anyway of doing a custom animation using my kinect? also what do you mean by not replacing the old model? the model itself will be a totally different one from chell but with the same bones.
Quote from spongylover123 on October 19, 2011, 11:25 amNo, you cant use your kinect,
I thought you were going to replace chell.
Anyway, you have to do the steps for it to work or ask someone to do it.
No, you cant use your kinect,
I thought you were going to replace chell.
Anyway, you have to do the steps for it to work or ask someone to do it.
Quote from raidensnake on October 19, 2011, 12:44 pmwell yeah I am gonna replace chell but I was thinking kinect would make it easier to edit the hand gestures since doing it manually would take ages.
well yeah I am gonna replace chell but I was thinking kinect would make it easier to edit the hand gestures since doing it manually would take ages.
Quote from Vordwann on October 19, 2011, 3:24 pmIt would not be with the same bones. It would be the same bone NAMES for the hands, but a different model which YOU would have to make, and a UV map for that model, and a texture for that model, and bone hierarchies, and the animation, and the rescripting of the .QC file, and then the recompiling... overall it's a lot of work. This is why Valve had so much work putting 10 weapons into HL2.
It would not be with the same bones. It would be the same bone NAMES for the hands, but a different model which YOU would have to make, and a UV map for that model, and a texture for that model, and bone hierarchies, and the animation, and the rescripting of the .QC file, and then the recompiling... overall it's a lot of work. This is why Valve had so much work putting 10 weapons into HL2.
[spoiler][SP] Alternate[/spoiler]
Quote from ChickenMobile on October 19, 2011, 11:21 pmI remember someone made a hand model for the portal gun for the first portal. Perhaps you can find this and intergrate it in. (unless you already made the hand and the animations).
I remember someone made a hand model for the portal gun for the first portal. Perhaps you can find this and intergrate it in. (unless you already made the hand and the animations).
Quote from raidensnake on October 20, 2011, 12:12 pmwell I already have the player model but I want to use hands instead of using a portal gun. I'm having trouble finding the example you mentioned. I want to use each hand for a different coloured portal. Any idea of what specific models are needed to edit to get that effect?
well I already have the player model but I want to use hands instead of using a portal gun. I'm having trouble finding the example you mentioned. I want to use each hand for a different coloured portal. Any idea of what specific models are needed to edit to get that effect?
Quote from Vordwann on October 20, 2011, 3:34 pmI feel like you'd have to do it from scratch.
I feel like you'd have to do it from scratch. ![]()
[spoiler][SP] Alternate[/spoiler]
Quote from ChickenMobile on October 21, 2011, 12:57 amhttp://www.gamebanana.com/skins/14977
Here's a hand model for the gravity gun which I remember using once. Perhaps you can steal the animations and model.Also see this: http://www.youtube.com/watch?v=8ga5qibQ_xM
http://www.gamebanana.com/skins/14977
Here's a hand model for the gravity gun which I remember using once. Perhaps you can steal the animations and model.
Also see this: http://www.youtube.com/watch?v=8ga5qibQ_xM
