Underground Paint Dropper Instance
Quote from RubbishyUsername on July 21, 2012, 3:13 pmJust a quick little question. What is the name and location of the instance used for underground paint droppers? Does one even exist? If not, has anyone made one?
Just a quick little question. What is the name and location of the instance used for underground paint droppers? Does one even exist? If not, has anyone made one?

Quote from Liam on July 21, 2012, 3:26 pmI did not found any instance but the world model underground_paint_dropper (i think it was...) has different skins for different colors. So you could just create an instance and share it with us
I did not found any instance but the world model underground_paint_dropper (i think it was...) has different skins for different colors. So you could just create an instance and share it with us
Quote from FelixGriffin on July 21, 2012, 6:29 pmI have an instance, but I don't know where it's from or who made it. I think it's from the source code to some level. And I expect that the author wouldn't want it redistributed, sorry.
But it's actually really simple: a prop_static, and an info_paint_sprayer.
I have an instance, but I don't know where it's from or who made it. I think it's from the source code to some level. And I expect that the author wouldn't want it redistributed, sorry.
But it's actually really simple: a prop_static, and an info_paint_sprayer.
Quote from Carl on July 26, 2012, 5:02 amI've got one that I made for my PeTI Style Changer mod, but it's designed for PeTI, so it's a lot more complicated than it needs to be. It's probably easier just to make your own.
I've got one that I made for my PeTI Style Changer mod, but it's designed for PeTI, so it's a lot more complicated than it needs to be. It's probably easier just to make your own.
Quote from Alexander Bell on July 30, 2012, 9:43 amFelix griffin kinda said this, but... its extremely simple, make a prop_dynamic (maybe static will work), and find the model. Then just throw in an info_paint_sprayer and adjust the keyvalues. Adjust the skin to change the color.
Felix griffin kinda said this, but... its extremely simple, make a prop_dynamic (maybe static will work), and find the model. Then just throw in an info_paint_sprayer and adjust the keyvalues. Adjust the skin to change the color.