Trying to import models from CSgo
Quote from Jakiller on September 1, 2012, 7:09 pmHi, i'm trying to import many .mdl from CSgo, but i'm having issues with their textures.
I have import all .mdl and all textures i need from the "pak01_dir.vpk" from csgo folder
"materialsmodelspropsde_train"
and "modelspropsde_train"
And copy them to another "pak01_dir" for portal 2.Now, i have the model in portal 2 but without textures,
Did i miss a step ?
Thanks for your answers
Hi, i'm trying to import many .mdl from CSgo, but i'm having issues with their textures.
I have import all .mdl and all textures i need from the "pak01_dir.vpk" from csgo folder
"materialsmodelspropsde_train"
and "modelspropsde_train"
And copy them to another "pak01_dir" for portal 2.
Now, i have the model in portal 2 but without textures,
Did i miss a step ?
Thanks for your answers
Quote from FelixGriffin on September 1, 2012, 7:26 pmYou shouldn't modify the pak_01.vpk file. Put it in /portal2/.
You shouldn't modify the pak_01.vpk file. Put it in /portal2/.

Quote from josepezdj on September 2, 2012, 10:56 amSimply place the textures for those models into materialsmodelspropsde_train folder into your portal2/portal2 folder.
Have you really checked all the textures those models need? What I do is using Notepad++ or decompile the model to check into its .qc file which are the textures that the model uses.
Simply place the textures for those models into materialsmodelspropsde_train folder into your portal2/portal2 folder.
Have you really checked all the textures those models need? What I do is using Notepad++ or decompile the model to check into its .qc file which are the textures that the model uses.
Quote from Jakiller on September 2, 2012, 2:40 pmthanks for your answer but the problem was: i write "mat?rial" (like french)
it's just a fail![]()
Now it's work
sorry for my english again
thanks for your answer but the problem was: i write "mat?rial" (like french)
it's just a fail
Now it's work
sorry for my english again
Quote from FelixGriffin on September 2, 2012, 5:14 pmHey, your English is better than a lot of native speakers' on the Internet.
Also, one thing to be careful of - I don't know if CS:GO is like this (no clue when it came out), but in pre-Episodic games shared animations are kept in .ANI files. If any of your models use those animations, they'll crash Portal 2. For some reason Valve decided not to allow those files anymore. :S This is mostly a problem with human models, such as players.
Hey, your English is better than a lot of native speakers' on the Internet.
Also, one thing to be careful of - I don't know if CS:GO is like this (no clue when it came out), but in pre-Episodic games shared animations are kept in .ANI files. If any of your models use those animations, they'll crash Portal 2. For some reason Valve decided not to allow those files anymore. :S This is mostly a problem with human models, such as players.
Quote from Jakiller on September 2, 2012, 6:34 pmQuote:Hey, your English is better than a lot of native speakers' on the Internet.Thanks dude
![]()
I didn't encounter this problem yet, but i'll try to import my files carefully from now on
Thanks dude
I didn't encounter this problem yet, but i'll try to import my files carefully from now on