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trigger push & unresponsive catapult

These are two completely unrelated questions but I don't want to make multiple threads.

1. I have a trigger_push pushing the player up; in the map it only seems to start pushing up when I jump.

2. I'm using the use threshold check and only check velocity on a trigger_catapult only to fire an output, not to catapult. But its outputs only fire when I go into it a certain way; I have tried recreating the trigger. I don't have anything set for the angle tolerance property.

1. Yep, that's what trigger_pushes do. It's weird, but you can put a little catapult at the bottom as a workaround.

2. Set the Entry Angle Tolerance to -1.

Falsi sumus crusto!

1. Solved

2. Still not working.

Are your flags set correctly?

My stuff:
[spoiler]- BEE2 Addons | (BEE2)
- Hammer Addons
Maps:
- Crushed Gel
- Gel is Not Always Helpful[/spoiler]

Yes. The catapult will activate but only when I go into it from a certain side of the catapult.