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Texture lighting issue

Certain textures in my map turn suddenly brighter when the player is rotating or walking to certain spots. This problem appears with and without an env_cubemap.

The Aperture Alpha
A map pack coming soon. - click for more information
Image

I belive this is from using vertex-lit textures. Make sure that the texture you're using doesn't end in "_vertex".

"Games are made out of smaller games ? turtles all the way down, until you hit the game that is so trivial and stupid it isn?t deserving of the name." --Raph Koster

Ah yes, these are named "vertex". But what actually are vertex-textures?

The Aperture Alpha
A map pack coming soon. - click for more information
Image

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