Test Chamber 6
Quote from hitmanjaret on May 7, 2011, 7:56 pmA medium to high difficulty map, depends on how much you like turrets or not
. Some sections of the map may appear harder than they really are, try to plan out what you are going to do before you go through your portals. Many deaths may occur.
NOTE: This is a PORTAL 1 map, not a Portal 2 map, it will not run in Portal 2 correctly. Thanks for checking it out!
V2 Update: Just noticed a couple things that needed changed - fixed a part in final room that made it too easy, and added overlays to a room to help users figure it out
File Name: test6.zip
File Size: 4.73 MiB
Click here to download Test Chamber 6
A medium to high difficulty map, depends on how much you like turrets or not . Some sections of the map may appear harder than they really are, try to plan out what you are going to do before you go through your portals. Many deaths may occur.
NOTE: This is a PORTAL 1 map, not a Portal 2 map, it will not run in Portal 2 correctly. Thanks for checking it out!
V2 Update: Just noticed a couple things that needed changed - fixed a part in final room that made it too easy, and added overlays to a room to help users figure it out
File Name: test6.zip
File Size: 4.73 MiB
Click here to download Test Chamber 6
Quote from Mek on May 9, 2011, 6:45 amWorse than the previous map. I managed to get through the minefield of turrets but what should I have done then? There was glass everywhere and the stones nearby didn't seem to do damage to the glass. I noclipped through the small hole in the wall to see what's behind the wind tube... just "Thanks for playing". You really need to clear everything up to the player, don't use unintroduced mechanics.
(the remark about soundscapes and portal bumpers apply to this map as well).
Worse than the previous map. I managed to get through the minefield of turrets but what should I have done then? There was glass everywhere and the stones nearby didn't seem to do damage to the glass. I noclipped through the small hole in the wall to see what's behind the wind tube... just "Thanks for playing". You really need to clear everything up to the player, don't use unintroduced mechanics.
(the remark about soundscapes and portal bumpers apply to this map as well).
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!
All maps for Portal (1/2) worth playing are mirrored here.
Quote from hitmanjaret on May 9, 2011, 11:49 amThere were indicator signs above the 2 doors after the first turret challenge. The door on the left had the 1 dot indicator, I was hoping people would see this as "go here first". All you have to do is walk over to that door and it will open. I had a sound scape in every single room in this map, and I tried again to use portal bumpers only in places that required them. Thanks for trying it anyway, and leaving me the feedback.
There were indicator signs above the 2 doors after the first turret challenge. The door on the left had the 1 dot indicator, I was hoping people would see this as "go here first". All you have to do is walk over to that door and it will open. I had a sound scape in every single room in this map, and I tried again to use portal bumpers only in places that required them. Thanks for trying it anyway, and leaving me the feedback.
Quote from Mek on May 9, 2011, 12:50 pmhitmanjaret wrote:There were indicator signs above the 2 doors after the first turret challenge. The door on the left had the 1 dot indicator, I was hoping people would see this as "go here first". All you have to do is walk over to that door and it will open.ah, I see. Never tried walking there as I was afraid of the turrets shooting at me.
hitmanjaret wrote:I had a sound scape in every single room in this mapAlso at the very beginning? I can remember there was silence...
ah, I see. Never tried walking there as I was afraid of the turrets shooting at me.
Also at the very beginning? I can remember there was silence...
(percentage calculation sphere self-test failed!)
108.1% done, -8.1% remaining...
Released here!
All maps for Portal (1/2) worth playing are mirrored here.
Quote from hitmanjaret on May 9, 2011, 8:35 pmThere is a sound scape at the beginning with a radius that is large enough to cover the very starting area, but for some reason it doesn't play until you get into the hallway a bit, not sure why.
There is a sound scape at the beginning with a radius that is large enough to cover the very starting area, but for some reason it doesn't play until you get into the hallway a bit, not sure why.
Quote from ShahJahan on June 28, 2012, 5:47 amI reached the point where I clicked the button and the revolving tower with turrets stopped revolving. Now I'm stuck! Where should I go?!
I reached the point where I clicked the button and the revolving tower with turrets stopped revolving. Now I'm stuck! Where should I go?!

