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Terrain

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I am going to make an outdoor map SO I was wondering howto make terrain and a sky and an entrance that fits in.

Make the surrounding brushes for the sky and texture them with the skybox texture. In the map properties, choose a skybox name. Add an env fog controller, and for the ground, make it bumpy with the vertex tool. Texture the ground however you want. I suggest a grass material. Add clips so the player won't go too far and in the background, and add skybox models. I hope this helps.

Thanks!

@yishbarr: that's kind of a messy advice, if I may say.

- Skybox: there are 2 different kinds, 2D and 3D. The easiest way is the 2D skybox (which is what yishbarr was referring to), though this one doesn't allow skybox models since it is applied in flat surfaces by texturing a brush's side with the texture toolsskybox, then opening your map's properties and selecting one of the stock skys (you can also use a custom one too, there are many in the internet, by simply dropping the files into your materials/skybox folder). The 3D skybox does allow 'skybox models' and a lot of stuff as yu can see in the wiki.

- Terrain: you create out of displacements, and these are made by the Face Edit Sheet. You can select a variety of textures for displacement (or can make a custom one), search for 'blend' in your texture browser to find those that can be used here.

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]
yishbarr wrote:
for the ground, make it bumpy with the vertex tool.

Dude is you stupid?

Use displacements.

Image
PortalStories.com
"Oh, in case you got covered in that repulsion gel, here's some advice the lab boys gave me: DO NOT get covered in the repulsion gel."
iWork925 wrote:
yishbarr wrote:
for the ground, make it bumpy with the vertex tool.

Dude is you stupid?

Use displacements.

Dude, I is hammer starter, and wrote this non tutorial on phone.

Oh I sorry. That seem like good excuse to give bad advice. My bad.

Image
PortalStories.com
"Oh, in case you got covered in that repulsion gel, here's some advice the lab boys gave me: DO NOT get covered in the repulsion gel."
iWork925 wrote:
Oh I sorry. That seem like good excuse to give bad advice. My bad.

:potd: :lol:

ImageImageImageImageImageuseful tools and stuff here on TWP :thumbup:
[spoiler]ImageImageImageImageImage[/spoiler]

Not excuse. The person needs help. I is saying what I is know. Be my guest and give the person good advice. I is say that.

yishbarr wrote:
Not excuse. The person needs help. I is saying what I is know. Be my guest and give the person good advice. I is say that.

So its ok to give advice even if you have no idea what you're on about? Jeez.... In that case snapper, disregard the displacements. Terrain should be made by using the carve tool!

Image
PortalStories.com
"Oh, in case you got covered in that repulsion gel, here's some advice the lab boys gave me: DO NOT get covered in the repulsion gel."
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