Template textures + common prop gallery (vmf)
Quote from DaMaGepy on May 23, 2011, 12:40 pmI usually start my maps with this template:
- It contains my favorite Portal 2 textures applied on small cubes (so I can check "display only used textures" in hammer texture browser)
- I placed my favorite (most common) props: vegetation, broken ceilings, debris...
Its easier and faster to check the props like this (I just copy them from here). I can also see their sizes etc. And for the textures, it makes browsing faster. When I'm done with my map, I just delete the room
note: delete the player_start and the trigger_auto that displays the starting text[img]http://heroes.hardwired.hu/-/portal/portal2/template_hammer.jpg[/img]
File Name: damagepy_template.zip
File Size: 502.91 KiB
Click here to download Template textures + common prop gallery (vmf)
I usually start my maps with this template:
- It contains my favorite Portal 2 textures applied on small cubes (so I can check "display only used textures" in hammer texture browser)
- I placed my favorite (most common) props: vegetation, broken ceilings, debris...
Its easier and faster to check the props like this (I just copy them from here). I can also see their sizes etc. And for the textures, it makes browsing faster. When I'm done with my map, I just delete the room
note: delete the player_start and the trigger_auto that displays the starting text
[img]http://heroes.hardwired.hu/-/portal/portal2/template_hammer.jpg[/img]
File Name: damagepy_template.zip
File Size: 502.91 KiB
Click here to download Template textures + common prop gallery (vmf)
Quote from svenofix on May 23, 2011, 2:11 pmThank you for this! Although, shouldn't there be a VMF file in the zip? There's only .prt and .bsp. Or is there a way to import them into Hammer?
Thank you for this! Although, shouldn't there be a VMF file in the zip? There's only .prt and .bsp. Or is there a way to import them into Hammer?