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Strange Reflections and Sounds

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Heya there,

Whilst trying to fix bugs in my map, I have come across a strange problem with the reflections and sounds.

In the second room of the map, there is no excursion funnel but there is in the first room. However, when someone places a portal on the other side of the room, and walks near the exit of that room, they get the ambient sound of the excursion funnel.

Also, I have only just noticed that the excursion funnel is reflected in the toxic water, as in the screenshot below.

Does anyone have any idea on how to fix these? I am not using any custom sounds with the excursion funnel, just the entity that it is in Hammer.

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Some of my Portal 2 maps || Mini-Faith || Careful Cube || Vertical Reach ||

|| Need help uploading a map...new user? Read my Map Uploading Guide ||
|| Want to play custom maps, but don't know how? Read my Playing Portal 2 Custom Maps Guide ||

I have no idea how to fix the thing with the sound, but try adding a cube map to the centre of the surface of water shown; it's a good practice to do this with every water surface you create anyway.

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Rubrica wrote:
I have no idea how to fix the thing with the sound, but try adding a cube map to the centre of the surface of water shown; it's a good practice to do this with every water surface you create anyway.

How would I build the cubemaps? I know how to do them whilst the game is running, but how do I do it in the Hammer?

Some of my Portal 2 maps || Mini-Faith || Careful Cube || Vertical Reach ||

|| Need help uploading a map...new user? Read my Map Uploading Guide ||
|| Want to play custom maps, but don't know how? Read my Playing Portal 2 Custom Maps Guide ||

You don't; what I meant was simply add an env_cubemap to the middle of the water's surface.

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Rubrica wrote:
You don't; what I meant was simply add an env_cubemap to the middle of the water's surface.

I have done that but the reflection still remains.

Some of my Portal 2 maps || Mini-Faith || Careful Cube || Vertical Reach ||

|| Need help uploading a map...new user? Read my Map Uploading Guide ||
|| Want to play custom maps, but don't know how? Read my Playing Portal 2 Custom Maps Guide ||

I don't know then, sorry.

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It seems to be a problem with VIS. Sometimes in these cases it helps to cut some visleafs with hint brushes.

Skotty wrote:
It seems to be a problem with VIS. Sometimes in these cases it helps to cut some visleafs with hint brushes.

Where abouts would I place said brushes?

I have placed one at the exit to the next room, and also along side the excursion funnel.

Some of my Portal 2 maps || Mini-Faith || Careful Cube || Vertical Reach ||

|| Need help uploading a map...new user? Read my Map Uploading Guide ||
|| Want to play custom maps, but don't know how? Read my Playing Portal 2 Custom Maps Guide ||

Here's the Best Optimization Guide Ever!!! (You should probably bookmark this.)

Seconded; knowing you, you've probably read this already, but if you haven't, don't just look up hint brushes, read EVERY page.

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