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Speed Paint Sign

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Heya there,

Whilst working on the first part of my Portal 2 map, I wanted to add some signs to indicate that there was a button for the speed gel.

I know there is one at 'signage/signage_paint_speed'. However, this one appear to be faded. I am looking for one like the cube floor button, which is lit up.

I can't seem to find it looking through all the signs.

If anyone could help, thanks in advance.

Some of my Portal 2 maps || Mini-Faith || Careful Cube || Vertical Reach ||

|| Need help uploading a map...new user? Read my Map Uploading Guide ||
|| Want to play custom maps, but don't know how? Read my Playing Portal 2 Custom Maps Guide ||
Lostprophetpunk wrote:
Heya there,

Whilst working on the first part of my Portal 2 map, I wanted to add some signs to indicate that there was a button for the speed gel.

I know there is one at 'signage/signage_paint_speed'. However, this one appear to be faded. I am looking for one like the cube floor button, which is lit up.

I can't seem to find it looking through all the signs.

If anyone could help, thanks in advance.

Try putting the overlay on a "light" or 'whitish' texture. That way it will be lit up. If I remember correctly there is actually a texture which is on the back part of a sign (I think this is for VGUI's though and you will see it through walls if placed on a brush).

If you know how to make custom textures, then try editing the vtf and changing it to what you want it to look like.

Remember that all signage are OVERLAYS, not decals and you shouldn't be texturing a brush with that texture.

?????????????????????????????TWP Releases | My Workshop
chickenmobile wrote:
Try putting the overlay on a "light" or 'whitish' texture. That way it will be lit up. If I remember correctly there is actually a texture which is on the back part of a sign (I think this is for VGUI's though and you will see it through walls if placed on a brush).

If you know how to make custom textures, then try editing the vtf and changing it to what you want it to look like.

Remember that all signage are OVERLAYS, not decals and you shouldn't be texturing a brush with that texture.

I have tried both a light texture, and a whitish texture. However, the overlay is a bit hard to see in game.

I have no idea on how to make custom textures.

Some of my Portal 2 maps || Mini-Faith || Careful Cube || Vertical Reach ||

|| Need help uploading a map...new user? Read my Map Uploading Guide ||
|| Want to play custom maps, but don't know how? Read my Playing Portal 2 Custom Maps Guide ||
Lostprophetpunk wrote:
I have no idea on how to make custom textures.

It's a good time to learn. http://www.interlopers.net/tutorials/5296
http://www.interlopers.net/tutorials/12578

?????????????????????????????TWP Releases | My Workshop
chickenmobile wrote:

Why thank you good sir, I am looking into this now.

Some of my Portal 2 maps || Mini-Faith || Careful Cube || Vertical Reach ||

|| Need help uploading a map...new user? Read my Map Uploading Guide ||
|| Want to play custom maps, but don't know how? Read my Playing Portal 2 Custom Maps Guide ||

Faded it out it may be, but you can still use it.

Pretty sure it's a bug where some textures are random blacked out. You can still use it as an overlay.

If you are having trouble seeing it turn down the texture scale on the light texture.

My Maps:
[spoiler][SP] Alternate[/spoiler]

To get a normal overlay for speed gel, open your Portal 2 directory Steamsteamappscommonportal 2portal2.
Go to materials and create a new folder "signage".
Now just create a new text document.
Copy this into the text file:
LightMappedGeneric
{
$basetexture "signage/signage_paint_speed"
$surfaceprop glass
$selfillum 1
$decal 1
"%keywords" portal2
}

Save your text document and rename it to "signage_paint_speed_overlay.vmt".
Important: Don't forgot to change the ending of the file from .txt to .vmt like above!!

So does it appear hard to see in-game or in Hammer?

Crazy is as crazy does.
My Work
[spoiler]Maps:
Revenge of the Angry Turrets
Capture the Cube [Co-op]
Capture the Cube 2 [Co-op]
TPWEGTH Sample Map
Aperture Aquatic Testing Center
Aperture Aquatic Testing Center 2
Aperture Time Testing Center
ML's Halloween Trick - 1000 downloads!
ML's Halloween Treat
ML's Combination - 1000 downloads!
ML's Jailbreak Labyrinth
ML's Tricky Teamwork [Co-op]
WIP:
"Capture the Cube 3"
Workshop Maps Link: http://steamcommunity.com/profiles/76561198008890579/myworkshopfiles/[/spoiler]

You can see it non-transparent in Hammer and in Portal 2, just like every other sign. You just have to use the new signage vmt you created. I will upload a small pack with some other signs included in Portal 2 but without any vmts.

Edit:
Here it is:
Unused Signage and non-translucent paint_speed sign

Jut put the signage folder to Steamsteamappscommonportal 2portal2materials.

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