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Spaaaaaaaaaaaaace!

Oh hello, didnt see you there.
Im just wondering if anyone has any idea of how I can fire an output when the spacebar is being pressed?
I tried the game_ui, it doesnt have a OnPlayerJump output but it has an output that fires when it is deactivated and a flag that deactivates it on player jump. But it doesnt deactivate for me... yeah!
Any ideas for how I can fix this or an alternative solution?

12 Angry Tests
"I hear voices. But I ignore them and I just carry on killing."

decompile intro01 and see how it was done there, you know, when wheatley asked you to talk.

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Hi,

Try a logic_playerproxy entity, there is a 'OnJump' output...

Rob.

My Portal2 Map: Trapped

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You should have called this topic: "Spaaaaaaaaaaaaace Bar"

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Great news! It(playerproxy) worked! Thanks!
Good night!

12 Angry Tests
"I hear voices. But I ignore them and I just carry on killing."