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[SP] You're not done yet!!

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This will be my entry for the Portal 2 mapping contest, and it will also be the very first Portal/Portal 2 map I have released onto the internet.

The map contains the usual stuff, like fizzlers, lasers, laser fields, buttons and ofcourse cool moving panels. The map download also contains a few custom made instances which are used troughout the map.

I hope you guys like it!

~ Shadow-Link

File Name: sp_your_not_done_yet.rar
File Size: 5.01?MiB
[SP] Your not done yet!!

Here are some screenshots of the map.
These are only from the beginning of the puzzle.

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It should be "You're not done yet".
I normally don't care about grammar mistakes such as this but it's in the map title.

Omnicoder wrote:
It should be "You're not done yet".
I normally don't care about grammar mistakes such as this but it's in the map title.

You are right :P
It happens sometimes because english isn't my native language.
I'll atleast change the topic title.

Could it be, the title was just a ploy to lower expectations? :)

A welcome surprise: map shows off notable technical skills (impeccable style with lots of moving parts) and this peculiar deviousness in puzzles. In between hard and cheap, they're kind of outside the current "batch". Even now I have no idea how I passed the red fields on the first go.

the hills are alive... with the sound of music
xdiesp wrote:
Could it be, the title was just a ploy to lower expectations? :)

A welcome surprise: map shows off notable technical skills (impeccable style with lots of moving parts) and this peculiar deviousness in puzzles. In between hard and cheap, they're kind of outside the current "batch". Even now I have no idea how I passed the red fields on the first go.

Well the name wasn't meant to lower expectations, I just couldn't think of anything else :P. When the map was almost done, or rather when I finished the things I was able to do within the given time, I still hadn't come up with a name. So I chose this name as its something GlaDOS or Wheatley could say when playing the map.

But its nice to hear my map is a welcome surprise :P. I have a little bit of experience with mapping for Half Life 2, but there where a lot of things I needed to learn when mapping for Portal 2. In the end it didn't quite turn out the way I wanted as 2 weeks just wasn't enough, but compared to some other maps I'm quite satisfied with the result :D.

The red fields in the beginning are pretty easy when you know what to do. I'm curious if you where able to finish the second half of the map? :P

Come on people! :) I'm dying to know what you guys think of my first Portal 2 map, and if you where able to finish it. And I would really like to know what I did right, and what could be improved in a future version. :P

Shadow-Link wrote:
Come on people! :) I'm dying to know what you guys think of my first Portal 2 map, and if you where able to finish it. And I would really like to know what I did right, and what could be improved in a future version. :P

Oh geeze, a double post. Get your shields up, matey.

Anyway - while Im not really all that interested in SP maps, golly gee, that is SHINY. Ill give it a playthrough, edit this post with whatever thoughts I might have on it.

EDIT: Aight, so, am I supposed to be able to see that lil two pixel line of white panels at the bottom of the fizzler? Because if I am, wow, that is not right, and if Im not, I didnt see any other solutions but thats probably just me. Death fields could use a timer, damm things almost clipped me in half on the way down. For the second part, puzzles that involve jumping around fizzlers, not a fan, but thats a problem with me, not with the map. Overall, Id give it a... 8.5 outta 10? On an imaginary judgement scale of no real importance? Good, its good, thats what Im trying to say.

Do you mean the white panel at the bottom of the first part of the map? Cause if you do then you didn't solve it like I intended :).

Spoiler
In the first part you have to go to the top of the tractor beam to reverse it. Once you get down you can dissable the fizzlers and you can use the white panel at the bottom to portal out of there.

As for the Death Fields, they are using a timer. Or do you mean a timer sound?

Though I'm pretty happy you gave it an 8.5 :P

Ah, yes, that does make more sense. And yes, I did mean a timer sound.

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