[SP] Vengeance
Quote from satchmo on July 7, 2011, 2:23 amsp_gravity + sp_labyrinth + sp_suspended = sp_vengeance
. . . or Portal 2 elements with a twist.
Think outside the cube.
Additional screenshots:
http://img4.imageshack.us/img4/106/spgravity02.jpg
http://img839.imageshack.us/img839/7453 ... inth01.jpg
http://img62.imageshack.us/img62/5839/s ... sion01.jpgIf you are stumped by the puzzle, here is a world-record speedrun of the map by BlumCoLe:
File Name: sp_vengeance_v1.58.zip
File Size: 19.74 MiB
Click here to download Vengeance
sp_gravity + sp_labyrinth + sp_suspended = sp_vengeance
. . . or Portal 2 elements with a twist.
Think outside the cube.
Additional screenshots:
http://img4.imageshack.us/img4/106/spgravity02.jpg
http://img839.imageshack.us/img839/7453 ... inth01.jpg
http://img62.imageshack.us/img62/5839/s ... sion01.jpg
If you are stumped by the puzzle, here is a world-record speedrun of the map by BlumCoLe:
File Name: sp_vengeance_v1.58.zip
File Size: 19.74 MiB
Click here to download Vengeance
Vengeance
Olympic
[SP] Interception
Interception PeTI
Herman
Uprise
Unified
Quote from nnndru on July 7, 2011, 6:31 amNice one mate. Thouroughly enjoyed and well done. Though I've played sp_gravity + sp_suspended before I wanted to say they were tough when played.
Nice one mate. Thouroughly enjoyed and well done. Though I've played sp_gravity + sp_suspended before I wanted to say they were tough when played.
Quote from satchmo on July 7, 2011, 1:00 pmSulfaras wrote:last part is unfunny. solved it but it was hard for the wrong reasonsCan you explain why it was unfunny and hard? Use spoiler tags if appropriate.
Can you explain why it was unfunny and hard? Use spoiler tags if appropriate.
Vengeance
Olympic
[SP] Interception
Interception PeTI
Herman
Uprise
Unified
Quote from aignac on July 7, 2011, 2:17 pmNice map! The last room is the best. (I like the hard puzles).
Last room:
[spoiler]I killed all turrets, and after this:
http://www.multiupload.com/U3HSDAIHYI[/spoiler]
Nice map! The last room is the best. (I like the hard puzles).
Last room:
http://www.multiupload.com/U3HSDAIHYI
Quote from satchmo on July 7, 2011, 9:22 pmThanks for recording the demo and sharing your solution, aignac.
That's pretty much the intended solution, but I have a more elegant way.
I'll record a demo and demonstrate it to everyone: https://www.sugarsync.com/pf/D6565745_7544190_704610
Thanks for recording the demo and sharing your solution, aignac.
That's pretty much the intended solution, but I have a more elegant way.
I'll record a demo and demonstrate it to everyone: https://www.sugarsync.com/pf/D6565745_7544190_704610
Vengeance
Olympic
[SP] Interception
Interception PeTI
Herman
Uprise
Unified
Quote from xdiesp on July 8, 2011, 1:46 am
Very valid fusion of 3 already good short maps, in Clean style, each extended and tightened. Hard to say if the final product exceeds the sum of its parts: while mathematically bigger, the maps do not exchange elements of play - you are loading in succession the updated versions of Gravity, Suspended and Labyrinth.

Very valid fusion of 3 already good short maps, in Clean style, each extended and tightened. Hard to say if the final product exceeds the sum of its parts: while mathematically bigger, the maps do not exchange elements of play - you are loading in succession the updated versions of Gravity, Suspended and Labyrinth.
Quote from IceBox on July 8, 2011, 5:25 pmI just wanna report a glitch or a bug or something that can make it very easy to complete the 2nd room. Or at lest I hope it's a glitch.. otherwise this room is just too easy! Anyways, here what I meant: http://www.youtube.com/watch?v=QNDtMMTLrh8
And it seems possible to do on any glass wall. Just using a portal close to it and pop the other next to it and the new portal will spawn on the other side of the glass.
I just wanna report a glitch or a bug or something that can make it very easy to complete the 2nd room. Or at lest I hope it's a glitch.. otherwise this room is just too easy! Anyways, here what I meant: http://www.youtube.com/watch?v=QNDtMMTLrh8
And it seems possible to do on any glass wall. Just using a portal close to it and pop the other next to it and the new portal will spawn on the other side of the glass.
Quote from satchmo on July 8, 2011, 5:55 pmAh, thank you very much for pointing out that problem. I have fixed that glitch in version 1.5 (uploaded).
Ah, thank you very much for pointing out that problem. I have fixed that glitch in version 1.5 (uploaded).
Vengeance
Olympic
[SP] Interception
Interception PeTI
Herman
Uprise
Unified
Quote from satchmo on July 9, 2011, 10:27 amVersion 1.52 corrected some sound issues, added a turret, and enhanced the placements of a few elements.
Enjoy!
Version 1.52 corrected some sound issues, added a turret, and enhanced the placements of a few elements.
Enjoy!
Vengeance
Olympic
[SP] Interception
Interception PeTI
Herman
Uprise
Unified
