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[SP] Underground Hustle

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This is a long map that I have been working on for quite some time. It consists of 6-7 different puzzles. I would rate this map as an 8 or 9 out of 10 for difficulty. This is basically my first map, so I apologize for the lack of aesthetics and special effects.

Feedback and suggestions are appreciated!

*edit* 11/29/11 -updated
fixed many different bugs and graphics problems.

File Name: sp_underground_hustle_V4.zip
File Size: 8.32 MiB
Click here to download Underground Hustle

I'm all the way at the end. I have

Spoiler
the companion cube... big walls. Do you really want me to paint all the walls blue?

Nevermind... I'm a moron.

Awesome map!

Excellent map for a first map. Took me 20 minutes on the second playthrough.
Some issues I saw along the way. I didn't need to reverse the funnel in order to get the companion cube in the first room. The faithplates don't make any noise. In the room with the blue and red gel, sometimes the gel droppers close and stop the gel flow. I like the angles in this room. The last faithplate that brings you into the next area won't let you send the antique cube back up if you bring it down with you. The fling area was pretty cool. Took me a few tries to get through but fun. The laser puzzle area. If you fizzle a redirection cube in gives you two more giving you an endless supply. I didn't cheat though. I only used the amount given. The area with the three gel droppers. I didn't use the orange gel. The lift and buttons need sound effects. There is a big nodraw area near the turrets. The area where you get the cubes back, The orange funnel can trap you on the ceiling if you go in to grab the companion cube. The button that lowers the wall was difficult to see what it did. Maybe add a check mark near the wall or maybe a flashing light or something to draw your attention. :thumbup: Excellent job. Keep up the good work.4/5

"I am not a Marshmallow"

Thanks for the feedback. I'll start working on those changes.

Can you give me some insight as to how you did these sections so I can prevent it?
-"I didn't need to reverse the funnel in order to get the companion cube in the first room."
-"The area with the three gel droppers. I didn't use the orange gel."

Thanks

I fixed all of the problems you mentioned as well as a few others, Benvent. I couldn't figure out a good way to add sound in a way that made sense to the elevator, so it remains silent. I still don't know how you got the cube in the first area without the reverse beam or did the 3 gel area without the orange.

Change the zip file name or the download wont change. IE: ver2 or something

undergrounddemo2areas.zip

Here is a demo file with the two areas in question. I have never done this before, hope it works.

"I am not a Marshmallow"

Thanks Andyb, it should be good now.

Thanks for the demos Benvent, I fixed those two problems.

This is a long map that I have been working on for quite some time. It consists of 6-7 different puzzles. I would rate this map as an 8 or 9 out of 10 for difficulty. This is basically my first map, so I apologize for the lack of aesthetics and special effects.

-Updated with V5 to fix a lot of the exploits that Djinndrache found. 12/8/11

Intended Solution:

Feedback and suggestions are appreciated!

File Name: sp_underground_hustle_V5.zip
File Size: 8.33?MiB
Underground Hustle

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