[SP] Underground 01
Quote from ColorCubeMan on May 29, 2011, 5:06 amA map with Repulsion and Propulsion gels.
My first Portal 2 map.Screenshots:
http://img848.imageshack.us/img848/7363/portal22011052908182057.jpg
http://img819.imageshack.us/img819/17/portal22011052908190818.jpgI hope you will enjoy it.
You can watch the solution here: http://www.youtube.com/watch?v=1UBTOM4vubQ
File Name: Underground01_v4.zip
File Size: 4.12?MiB
Underground 01
A map with Repulsion and Propulsion gels.
My first Portal 2 map.
Screenshots:
http://img848.imageshack.us/img848/7363/portal22011052908182057.jpg
http://img819.imageshack.us/img819/17/portal22011052908190818.jpg
I hope you will enjoy it.
You can watch the solution here: http://www.youtube.com/watch?v=1UBTOM4vubQ
File Name: Underground01_v4.zip
File Size: 4.12?MiB
Underground 01
Quote from ChickenMobile on May 29, 2011, 5:08 amThis looks very similar to the map Valve gave us in the SDK maps folder as an example. Just sayin'
This looks very similar to the map Valve gave us in the SDK maps folder as an example. Just sayin'
Quote from smwlover on May 29, 2011, 8:46 amI download the map at once when I see the thumbnail showing old aperture. And this map didn't let me down. Although a little bit easy, it is brilliant. One little flaw is that it seems difficult to jump across the pit(need very accurate placement of portal).
In general, it's splendid. I give you 5/5. Be sure to make more old aperture maps!!
I download the map at once when I see the thumbnail showing old aperture. And this map didn't let me down. Although a little bit easy, it is brilliant. One little flaw is that it seems difficult to jump across the pit(need very accurate placement of portal).
In general, it's splendid. I give you 5/5. Be sure to make more old aperture maps!!
Quote from xdiesp on May 29, 2011, 9:42 amMap building isn't bad at all, but some of the jumps might be excessively close calls. Dying 6 times with the platform 2 inches away from you was disappointing.
What kept happening for me, is that in specific spots before really big jumps, I kept getting a speed boost out of the portal. Much bigger than usual, and in both directions: so if I failed the jump and crawled back, it would propel me to death the other way.
Map building isn't bad at all, but some of the jumps might be excessively close calls. Dying 6 times with the platform 2 inches away from you was disappointing.
What kept happening for me, is that in specific spots before really big jumps, I kept getting a speed boost out of the portal. Much bigger than usual, and in both directions: so if I failed the jump and crawled back, it would propel me to death the other way.
Quote from mickyficky on May 29, 2011, 10:28 amxdiesp wrote:Map building isn't bad at all, but some of the jumps might be excessively close calls.Same thing happened to me at the long jump. Died twice, third jump worked despite being no different than the other 2.
Map is fun, the puzzles are a little on the easy side, looks decent, overall good job.
Same thing happened to me at the long jump. Died twice, third jump worked despite being no different than the other 2.
Map is fun, the puzzles are a little on the easy side, looks decent, overall good job.
Quote from Quovatis on May 29, 2011, 10:53 am[spoiler]You can shoot a portal to the lowest level right after you step out of the elevator, skipping a bit of the puzzle.[/spoiler]
Quote from auzerx on May 29, 2011, 6:00 pmI thought it was a balanced map, and of course it looked great. Having read the previous posts, I was able to make both big jumps several times without issue. [spoiler]In the room where you use the blue gel "ladder" method to climb the walls, I did bounce up to the landing above and then bounce right over the railing a few times. Good times.[/spoiler]
Bugs/Shortcuts:
[spoiler]http://www.youtube.com/watch?v=O9XRMc5PAKI[/spoiler]
Thank you for the map!
I thought it was a balanced map, and of course it looked great. Having read the previous posts, I was able to make both big jumps several times without issue.
Bugs/Shortcuts:
Thank you for the map!
Quote from ColorCubeMan on May 30, 2011, 12:23 pmOk thanks guys, I fixed all these bugs. It's now imossible to get stuck and you can always have a new cube.
Ok thanks guys, I fixed all these bugs. It's now imossible to get stuck and you can always have a new cube.
