[SP] Tower Flings
Quote from Officer Captain on June 2, 2011, 2:53 pmA relatively short singleplayer map showcasing how velocity is conserved when jumping off of propulsion gel, in the old 20th century Aperture Science testing facility.
Changelist
b2 - Improved lighting, tweaked 3rd jump puzzleFile Name: sp_tower_flings_b2.zip
File Size: 1.09 MiB
Click here to download Tower Flings
A relatively short singleplayer map showcasing how velocity is conserved when jumping off of propulsion gel, in the old 20th century Aperture Science testing facility.
Changelist
b2 - Improved lighting, tweaked 3rd jump puzzle
File Name: sp_tower_flings_b2.zip
File Size: 1.09 MiB
Click here to download Tower Flings
Quote from Enigmaphase on June 2, 2011, 3:12 pmInteresting. So the blue gel was just a decoy?
Interesting. So the blue gel was just a decoy?
Quote from Djinndrache on June 4, 2011, 4:14 amI started playing custom maps and record me playing them. It's neither a perfect run nor do I have to have solved the map in the way it's meant to solve it. I play the maps "blind", that means I've never been in them before and play them for the very first time. I also give a little feedback for the map in the video description.
Maybe you are interested in the fact, that I played your map: http://www.youtube.com/watch?v=CKXCVOXbcJI
I started playing custom maps and record me playing them. It's neither a perfect run nor do I have to have solved the map in the way it's meant to solve it. I play the maps "blind", that means I've never been in them before and play them for the very first time. I also give a little feedback for the map in the video description.
Maybe you are interested in the fact, that I played your map: http://www.youtube.com/watch?v=CKXCVOXbcJI
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200
Quote from Officer Captain on June 4, 2011, 5:46 pmEnigmaphase wrote:Interesting. So the blue gel was just a decoy?Yes, I suppose I just wanted to rack the player's knowledge of jump puzzles a bit.
Djinndrache wrote:I started playing custom maps and record me playing them. It's neither a perfect run nor do I have to have solved the map in the way it's meant to solve it. I play the maps "blind", that means I've never been in them before and play them for the very first time. I also give a little feedback for the map in the video description.Maybe you are interested in the fact, that I played your map: http://www.youtube.com/watch?v=CKXCVOXbcJI
Also, thank you for the playtest, I shall tweak the map a little in where you had slight problems.
Yes, I suppose I just wanted to rack the player's knowledge of jump puzzles a bit.
Maybe you are interested in the fact, that I played your map: http://www.youtube.com/watch?v=CKXCVOXbcJI
Also, thank you for the playtest, I shall tweak the map a little in where you had slight problems.
Quote from xdiesp on June 12, 2011, 12:46 pmUninmpressive Old Aperture map, mostly built around platforming: close call jumps and sniping portals (nudge nudge) make its "puzzles". What perplexes me, is the thing about luring the player on a false path which kills him.
Pathfinding punishing exploration.
Uninmpressive Old Aperture map, mostly built around platforming: close call jumps and sniping portals (nudge nudge) make its "puzzles". What perplexes me, is the thing about luring the player on a false path which kills him.
Pathfinding punishing exploration. ![]()
Quote from KennKong on November 23, 2011, 7:33 pmRunning, jumping and crouching practice, nothing more. Maps in the original game using the same mechanic are much more fun to play. I am almost dissappointed enough to give this a 2, but it does work for what little it does. 3/5, but removed from playlist.
Running, jumping and crouching practice, nothing more. Maps in the original game using the same mechanic are much more fun to play. I am almost dissappointed enough to give this a 2, but it does work for what little it does. 3/5, but removed from playlist.
[spoiler]My YouTube Channel: Please subscribe!
My Steam Workshop Check out my collections for some good maps
Basic Mod for playing .vpk files Needs to be updated for dlc2, but still works[/spoiler]
