[SP] This Area is Under Construction
Quote from Gmex on June 3, 2011, 3:55 amA multiple chamber map that combines clean elements and construction elements.
Steam name; Gmex
I hope you enjoy my level.
File Name: Construct3.rar
File Size: 19.31 MiB
Click here to download This Area is Under Construction
A multiple chamber map that combines clean elements and construction elements.
Steam name; Gmex
I hope you enjoy my level.
File Name: Construct3.rar
File Size: 19.31 MiB
Click here to download This Area is Under Construction
Quote from theflyingfrogfish on June 3, 2011, 12:43 pmThe concept is nice, but the main area is somewhat over-sized. I managed to complete the first chamber and get both cubes, but found no way to get one onto the second button - maybe add some visual hints?
The maze-like aspect of the second cube's challenge is good fun.
The concept is nice, but the main area is somewhat over-sized. I managed to complete the first chamber and get both cubes, but found no way to get one onto the second button - maybe add some visual hints?
The maze-like aspect of the second cube's challenge is good fun.
Quote from Phitt on June 3, 2011, 6:23 pmDidn't find a way to put the second cube onto the second button either. Hope the solution is not 'cube throwing'.
The maze was a fun idea, but would probably be more interesting if the visuals were better and the added amount of details would make it harder to see where to proceed.
Overall nice map though, would like to know the solution for the button.
Didn't find a way to put the second cube onto the second button either. Hope the solution is not 'cube throwing'.
The maze was a fun idea, but would probably be more interesting if the visuals were better and the added amount of details would make it harder to see where to proceed.
Overall nice map though, would like to know the solution for the button.
Quote from xdiesp on June 3, 2011, 6:28 pmMaybe it's not the best idea to start off with the weakest room. The rat maze, that was the most portal-y: something never played, but known by all in the collective player inconscious. Just mediocrity otherwise (unpickable turrets yay), except for the cool secret room.
My suggestion is to either cut the catapult part, or just make it a quick intro corridor to a smaller "building + cube plates" hub.
theflyingfrogfish wrote:found no way to get one onto the second button - maybe add some visual hints?You have to [spoiler]throw it there with the use button[/spoiler]. Yeah.
Maybe it's not the best idea to start off with the weakest room. The rat maze, that was the most portal-y: something never played, but known by all in the collective player inconscious. Just mediocrity otherwise (unpickable turrets yay), except for the cool secret room.
My suggestion is to either cut the catapult part, or just make it a quick intro corridor to a smaller "building + cube plates" hub.
You have to
Quote from qikink on June 3, 2011, 7:59 pmYou most certainly do not have to cube-throw to get it onto the second button. There are a few visual clues to give you the idea, just keep in mind [spoiler]2-dimensional inertia.[/spoiler]
You most certainly do not have to cube-throw to get it onto the second button. There are a few visual clues to give you the idea, just keep in mind
Quote from xdiesp on June 3, 2011, 8:34 pmQuote:A cube may not harm a human being or, through inaction, allow a human being to be harmed.
Quote from Gmex on June 3, 2011, 11:24 pmThe catapult is necessary to put the cube on the button. I tried like a hundred throws and it seemed impossible to me that anyone could actually manage it xdiesp, well played.
EDIT: Updated to remove any chance of a cube throw.
The catapult is necessary to put the cube on the button. I tried like a hundred throws and it seemed impossible to me that anyone could actually manage it xdiesp, well played.
EDIT: Updated to remove any chance of a cube throw.
Quote from xdiesp on June 4, 2011, 9:40 amWhen I was using the catapult and the X sign to have the cube land over the button, the cube* kept hitting the ceiling in the building.
When I was using the catapult and the X sign to have the cube land over the button, the cube* kept hitting the ceiling in the building.
Quote from Gmex on June 4, 2011, 9:50 pmI uploaded a playthrough. I'm not sure what you're doing but now you can figure it out.
I uploaded a playthrough. I'm not sure what you're doing but now you can figure it out.
http://www.youtube.com/watch?v=xfNEJKQW ... tube_gdata
Quote from Los Fablos on June 17, 2011, 6:14 amMay i point you to my thread (mapping-contest/all-glitches-i-could-find-in-summer-mapping-innitiative-maps-t3605.html) where I found a bug in the last level of your more than great map?
May i point you to my thread (mapping-contest/all-glitches-i-could-find-in-summer-mapping-innitiative-maps-t3605.html) where I found a bug in the last level of your more than great map? ![]()
