[SP] the whatpossible test (portal 1 flashback)
Quote from constachugga on October 10, 2012, 12:26 amthis is my first non-testing map in hammer, and i would like to know what you can see, like the box dropper, or the piston pits.
File Name: thewhatpossibletest.zip
File Size: 638.44 KiB
Click here to download the whatpossible test (portal 1 flashback)
this is my first non-testing map in hammer, and i would like to know what you can see, like the box dropper, or the piston pits.
File Name: thewhatpossibletest.zip
File Size: 638.44 KiB
Click here to download the whatpossible test (portal 1 flashback)
Quote from quatrus on October 11, 2012, 7:12 pmNot sure what to say, it is a nice copy of a Portal 1 game map, simple one at that. Why post this here? It's a start, now "create"...
Not sure what to say, it is a nice copy of a Portal 1 game map, simple one at that. Why post this here? It's a start, now "create"...
Quote from constachugga on October 11, 2012, 7:20 pmyea...i was thinking about re-doing portal prelude and portal unity's maps... but im not sure if i want to.
yea...i was thinking about re-doing portal prelude and portal unity's maps... but im not sure if i want to.
Quote from quatrus on October 13, 2012, 12:51 pmIt's been done already - why spend the time doing it again. Try something new...play some spotlight and contest maps to get ideas?
It's been done already - why spend the time doing it again. Try something new...play some spotlight and contest maps to get ideas?
Quote from constachugga on October 13, 2012, 3:44 pmquatrus wrote:It's been done already - why spend the time doing it again. Try something new...play some spotlight and contest maps to get ideas?i know, i just like to remake things for some reason. (well rather, i see something i like in an older game and i try to remake it.)
edit: how do i attach func_brushes to the prop telescope_arm_128? i saw a map that did that and setparentmainofset+panel_attach doesn't work.
edit#2:nevermind, i should thoroughly read the panel page next time
i know, i just like to remake things for some reason. (well rather, i see something i like in an older game and i try to remake it.)
edit: how do i attach func_brushes to the prop telescope_arm_128? i saw a map that did that and setparentmainofset+panel_attach doesn't work.
edit#2:nevermind, i should thoroughly read the panel page next time