Please or Register to create posts and topics.

[SP] The Cold Shoulder

Page 1 of 5Next

Series of clean style chambers featuring a new test element.

Let me know if you find any bugs, etc. Enjoy, and be sure to wear a scarf :)

Known bug: In third chamber, cube does not fall into water when ice melts. Just pick it up and drop it again.

v1.4 reverted to previous version, as 1.3 was broken
v1.3 - small fixes
v1.2 - exploits fixed

File Name: sp_thecoldshoulder1-4.zip
File Size: 3.32 MiB
Click here to download The Cold Shoulder

Winner of the Nobel Prize for Being Immune to Neurotoxin

Thanks for over 1,000 downloads: The Cold Shoulder

Found a problem in the 3rd chamber,

Spoiler
the companion cube will not melt the ice. I worked the first time, but I had to move it on top of the button to work, then when I went back through to record that error, it wouldn't melt at all.

See link for video of error. (Video is a spoiler)

http://www.youtube.com/watch?v=J1Zza3BCgAE

Also in the last chamber, the faith plate sometimes throws you straight up to the bottom of the drop chamber, instead of where you are supposed to go.

Otherwise it was pretty interesting, I was able to complete the entire map, since I had a auto save after the first glitch.

And it was kinda cool being the first to try out a new map!

test chamber 3

Chamber 3 does work, I promise... Just not quite as you might expect. I had trouble with the cube just hovering over the water after the ice melted (tried to fix this with a trigger_push, but no luck). Sounds like the way I worked around this is not intuitive enough, though, so I will change it I guess.

Winner of the Nobel Prize for Being Immune to Neurotoxin

Thanks for over 1,000 downloads: The Cold Shoulder

test chamber works it not glich its a lack of under standing

That was tons of fun to play - everything worked fine and the elements were quite innovative and interesting. Great work - keep it up!

Very nice set of testing elements introduced, I'd love to see a future work where it's expanded to more of the standard elements.
Is it possible to have the heat/cooling fans affect the water through portals?

Also, in last chamber, the ball becomes useless,

Spoiler
it's possible to go up top level with plate and just use a vertical portal fling. Just add some metal floor right below to fix.

thomars.dm wrote:
test chamber works it not glich its a lack of under standing

Pardon me? What do you not understand about that

Spoiler
the hot cube would not go through the ice
at several spots, even after picking it up and dropping it.

Glitch, not user error.

Marise, I would like to see more maps like this, just make them a little bit more complex.

Very nice idea, though the puzzles were a bit simplistic. However, the last chamber

Spoiler
can be solved without the ball - you can jump off the light bridge onto the platform with the button.

Interesting new element, the map played more like a proof-of-concept rather than a puzzle though because it was so easy. Props for making the whole element, but I'm personally hoping to see it used in a slightly more challenging way.
Didn't find any major flaws, although the refractions on the water often went funny(eg when crouching on ice).

Page 1 of 5Next