[SP] The Best of Gig - Vol. 1
Quote from Fluppy on December 31, 2012, 7:51 pmWe took one of the best Gig's puzzles and redesigned them in Hammer. In this recreation of "Archipelago" and "Dovetail" you can enjoy two chambers with extra details while solving puzzles.
Difficulty: It will make you think, but it's not impossible
Puzzle concept: Gig
Re-designing and detailing: Fluppy
We took one of the best Gig's puzzles and redesigned them in Hammer. In this recreation of "Archipelago" and "Dovetail" you can enjoy two chambers with extra details while solving puzzles.
Difficulty: It will make you think, but it's not impossible
Puzzle concept: Gig
Re-designing and detailing: Fluppy
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Quote from josepezdj on January 2, 2013, 1:31 amReally impressive puzzles!
The 2nd chamber took me a REAL while to figure out. I love maps based in portal placement! The detailing is awesome Fluppy, and I also loved the connection between both chambers by the BTS area.
Thanks for creating!
5/5 from me!
solution video
[spoiler]pfNPHuTm1Yo[/spoiler]Looking forward to Vol. 2
Really impressive puzzles! The 2nd chamber took me a REAL while to figure out. I love maps based in portal placement! The detailing is awesome Fluppy, and I also loved the connection between both chambers by the BTS area.
Thanks for creating! 5/5 from me!
solution video
Looking forward to Vol. 2
Quote from quatrus on January 4, 2013, 11:44 amExcellent - puzzle 2 was tough to figure out where to place the laser cube. Thanks for reworking Gig puzzle, visuals were great.
Excellent - puzzle 2 was tough to figure out where to place the laser cube. Thanks for reworking Gig puzzle, visuals were great.
Quote from lifeson99 on January 6, 2013, 3:35 amI love it. I FINALLY SOLVED this.
I was stuck on the final chamber for several days.
I would come back to it each night and work on it for another 15 to 30 mins . . . then FAIL.
And repeat the next night.The old [spoiler]angled ceiling laser beam[/spoiler] trick, eh ?? That was very insidious of you - LOL. And I did not see it foer the longest time.
This was a very vexing problem !!!
Excellent -You Sir are a Genius.
That Chamber was was like an M.C. Escher painting.escher.jpgSimply ingenious and all interconnected - I would rate it equal to Mevious' hardest map (called "Industrial").
I love it. I FINALLY SOLVED this.
I was stuck on the final chamber for several days.
I would come back to it each night and work on it for another 15 to 30 mins . . . then FAIL.
And repeat the next night.
The old
This was a very vexing problem !!!
Excellent -
You Sir are a Genius.
That Chamber was was like an M.C. Escher painting.
Simply ingenious and all interconnected - I would rate it equal to Mevious' hardest map (called "Industrial").
Quote from Fluppy on January 13, 2013, 6:43 am@lifeson99
I'm glad that you enjoyed the map. I would also like to see your solution, because I am not entirely sure what do you mean by:
lifeson99 wrote:The old [spoiler]angled ceiling laser beam[/spoiler] trick, eh ??Could you please record a video or take a screenshot of your solution?
I'm glad that you enjoyed the map. I would also like to see your solution, because I am not entirely sure what do you mean by:
Could you please record a video or take a screenshot of your solution?
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Quote from Mevious on January 13, 2013, 10:31 pmVery good map. You made Gig's puzzles even better. Can't wait for volume 2.
Here's my playthrough. http://www.twitch.tv/xmeviousx/c/1835138
Very good map. You made Gig's puzzles even better. Can't wait for volume 2.
Here's my playthrough. http://www.twitch.tv/xmeviousx/c/1835138
Portal 1: Portal Pro, Resurrection, Dyad, Rexaura
Portal 2: [Coop] Electrophobia, [PTI] EotM Collection, [SP] Aperture Halloween
Quote from Fluppy on January 14, 2013, 9:57 amThank you for your playthrough - it is 100% intended and it looks like you understand all these extra things I have added in there
. Have you played Gig's version before this map? May I also know what are your favorite maps made by Gig? I am not sure which of them I should use for Vol. 2 because Gig has a lot of advanced versions of other maps and also some No Elements maps - I can't use these.
Thank you for your playthrough - it is 100% intended and it looks like you understand all these extra things I have added in there . Have you played Gig's version before this map? May I also know what are your favorite maps made by Gig? I am not sure which of them I should use for Vol. 2 because Gig has a lot of advanced versions of other maps and also some No Elements maps - I can't use these.
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Quote from lifeson99 on January 23, 2013, 4:56 pmHere you are Fluppy - sorry for the delay.
It is a lot faster using the old [spoiler]angled ceiling laser beam[/spoiler] trick !!http://www.4shared.com/video/Kce1uR8d/Portal2-Best-of-Gig-2.html
Here you are Fluppy - sorry for the delay.
It is a lot faster using the old
http://www.4shared.com/video/Kce1uR8d/Portal2-Best-of-Gig-2.html
Quote from Mevious on January 23, 2013, 7:31 pmFluppy wrote:Thank you for your playthrough - it is 100% intended and it looks like you understand all these extra things I have added in there. Have you played Gig's version before this map?
I played them both but never solved dovetail before this version. I almost always solve Gig's maps as intended. I go into them with the knowledge that he almost never requires stupid ninja BS in his puzzle maps. So as soon as I find myself doing something odd, I know it's a dead end and look for a different solution. I wish I could play everyone's maps with this piece of mind.
Fluppy wrote:May I also know what are your favorite maps made by Gig? I am not sure which of them I should use for Vol. 2 because Gig has a lot of advanced versions of other maps and also some No Elements maps - I can't use these.Why not do the advanced maps? I think it would be really cool to see some hammer maps that combine the normal and advanced versions of some of the maps. The player could start off by doing the normal version and then have the chamber change to represent the advanced puzzle. It could be like "Try Anything Twice", my absolute all time favorite map pack.
As for my personal favorites, these are the ones in my favorites list, but that list probably needs updating.
Simplistic
Distribution
A Change of Plans
Monoportal: BedevilI think there's also a few made by Gig and Azorae as a team.

I played them both but never solved dovetail before this version. I almost always solve Gig's maps as intended. I go into them with the knowledge that he almost never requires stupid ninja BS in his puzzle maps. So as soon as I find myself doing something odd, I know it's a dead end and look for a different solution. I wish I could play everyone's maps with this piece of mind.
Why not do the advanced maps? I think it would be really cool to see some hammer maps that combine the normal and advanced versions of some of the maps. The player could start off by doing the normal version and then have the chamber change to represent the advanced puzzle. It could be like "Try Anything Twice", my absolute all time favorite map pack.
As for my personal favorites, these are the ones in my favorites list, but that list probably needs updating.
Simplistic
Distribution
A Change of Plans
Monoportal: Bedevil
I think there's also a few made by Gig and Azorae as a team.
Portal 1: Portal Pro, Resurrection, Dyad, Rexaura
Portal 2: [Coop] Electrophobia, [PTI] EotM Collection, [SP] Aperture Halloween
Quote from Fluppy on January 24, 2013, 12:48 amlifeson99 wrote:Here you are Fluppy - sorry for the delay.
It is a lot faster using the old [spoiler]angled ceiling laser beam[/spoiler] trick !!http://www.4shared.com/video/Kce1uR8d/Portal2-Best-of-Gig-2.html
Oh wow, I am not sure if I should leave this solution. Whatever, good puzzle should have more ways to finish, but the right one should be the most satisfying. Thank you for your video
Mevious wrote:So as soon as I find myself doing something odd, I know it's a dead end and look for a different solution. I wish I could play everyone's maps with this piece of mind.In this map I was also looking for some tricky solution, but then I realized it's just about keeping your portals.
Mevious wrote:Why not do the advanced maps? I think it would be really cool to see some hammer maps that combine the normal and advanced versions of some of the maps. The player could start off by doing the normal version and then have the chamber change to represent the advanced puzzle. It could be like "Try Anything Twice", my absolute all time favorite map pack.I like this idea. I would have to ask other people who made original map - mostly Azorae, AD_79 and you. But right now I want to go back to P1 mapping and make a decent map for it (Rexaura inspired me a lot).
It is a lot faster using the old
http://www.4shared.com/video/Kce1uR8d/Portal2-Best-of-Gig-2.html
Oh wow, I am not sure if I should leave this solution. Whatever, good puzzle should have more ways to finish, but the right one should be the most satisfying. Thank you for your video
In this map I was also looking for some tricky solution, but then I realized it's just about keeping your portals.
I like this idea. I would have to ask other people who made original map - mostly Azorae, AD_79 and you. But right now I want to go back to P1 mapping and make a decent map for it (Rexaura inspired me a lot).
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