Please or Register to create posts and topics.

[SP] The Abandoned Room

Page 1 of 2Next

My first map with Excursion funnel, Buttons and Cubes

[img]http://i767.photobucket.com/albums/xx316/16_36/the_abandoned_room0005.jpg[/img]
[img]http://i767.photobucket.com/albums/xx316/16_36/the_abandoned_room0003.jpg[/img]
[img]http://i767.photobucket.com/albums/xx316/16_36/the_abandoned_room0002.jpg[/img]

I hope you enjoy it :)

Update:
v2.0 - removed some unnecessary white panels
v2.1 - minor fixes with aerial faith plate, excursion funnel, sounds and lighting
v2.2 - fixed a bug with robotic arm
v2.3 - some visual and gameplay changes
v2.4 - ambient sounds added + some visual adjustments to lighting
v2.5 - minor fixes + elevators added + [url=http://steamcommunity.com/sharedfiles/filedetails/?id=72012720]steam[/url] workshop version

walkthrough:
http://www.youtube.com/watch?v=oRLoa6acDLA

File Name: the_abandoned_room_v2.5.rar
File Size: 5.92 MiB
Click here to download The Abandoned Room

maps > 1 > 2 > 3 > ...

I like the scenery in this map!! :thumbup:
Didn't get the last jump a few times, but then i got it.
Not to difficult, but a nice idea.
Thanks for that :D

This was very visually interesting and fun. I liked the couple different areas to explore. The puzzle was very easy to follow, and determine the solution. Perhaps if you had several tests such as this progressively getting more challenging you would have a really awesome map. I really like your layout, design and visuals.

Puzzle is solid, but I see people having problems with the last jump unless you create another white floor somewhere else. What brings you down is the room's skin: all those differently themed tiles give off an harlequin vest effect, not to mention all the alignment defects.

Or maybe it's the geometry being too simple for such variety, such as the disarming intro.

the hills are alive... with the sound of music

Thanks for all comments :)

2 xdiesp
how do you make the last jump?

maps > 1 > 2 > 3 > ...
InvisiblePanda wrote:
how do you make the last jump?

I put portals

Spoiler
in the pit below the funnel and on the angled panel, jumped. But it only brought me near the exit: so I repeated the same jump from there (higher) and made it.

the hills are alive... with the sound of music

Spoiler
if you jumped into the pit from the surface of distant block and missed the exit that's ok.
Last jump was conceived as a jump in the pit from a funnel

maps > 1 > 2 > 3 > ...

I didn't miss, but good to know that wasn't necessary. :)

the hills are alive... with the sound of music

I played this map: http://www.justin.tv/ethanol7/b/287431268

I started playing custom maps and record me playing them. It's neither a perfect run nor do I have to have solved the map in the way it's meant to solve it. I play the maps "blind", that means I've never been in them before and play them for the very first time. I also give a little feedback for the map in the video description.

Maybe you are interested in the fact, that I played your map: http://www.youtube.com/watch?v=vT_TdLPytgM

Page 1 of 2Next