[SP] The Abandoned Room
Quote from InvisiblePanda on June 4, 2011, 4:54 pmMy first map with Excursion funnel, Buttons and Cubes
[img]http://i767.photobucket.com/albums/xx316/16_36/the_abandoned_room0005.jpg[/img]
[img]http://i767.photobucket.com/albums/xx316/16_36/the_abandoned_room0003.jpg[/img]
[img]http://i767.photobucket.com/albums/xx316/16_36/the_abandoned_room0002.jpg[/img]I hope you enjoy it
Update:
v2.0 - removed some unnecessary white panels
v2.1 - minor fixes with aerial faith plate, excursion funnel, sounds and lighting
v2.2 - fixed a bug with robotic arm
v2.3 - some visual and gameplay changes
v2.4 - ambient sounds added + some visual adjustments to lighting
v2.5 - minor fixes + elevators added + [url=http://steamcommunity.com/sharedfiles/filedetails/?id=72012720]steam[/url] workshop versionwalkthrough:
http://www.youtube.com/watch?v=oRLoa6acDLAFile Name: the_abandoned_room_v2.5.rar
File Size: 5.92 MiB
Click here to download The Abandoned Room
My first map with Excursion funnel, Buttons and Cubes
[img]http://i767.photobucket.com/albums/xx316/16_36/the_abandoned_room0005.jpg[/img]
[img]http://i767.photobucket.com/albums/xx316/16_36/the_abandoned_room0003.jpg[/img]
[img]http://i767.photobucket.com/albums/xx316/16_36/the_abandoned_room0002.jpg[/img]
I hope you enjoy it ![]()
Update:
v2.0 - removed some unnecessary white panels
v2.1 - minor fixes with aerial faith plate, excursion funnel, sounds and lighting
v2.2 - fixed a bug with robotic arm
v2.3 - some visual and gameplay changes
v2.4 - ambient sounds added + some visual adjustments to lighting
v2.5 - minor fixes + elevators added + [url=http://steamcommunity.com/sharedfiles/filedetails/?id=72012720]steam[/url] workshop version
walkthrough:
http://www.youtube.com/watch?v=oRLoa6acDLA
File Name: the_abandoned_room_v2.5.rar
File Size: 5.92 MiB
Click here to download The Abandoned Room
Quote from Ahoron on June 4, 2011, 5:37 pmI like the scenery in this map!!
![]()
Didn't get the last jump a few times, but then i got it.
Not to difficult, but a nice idea.
Thanks for that
I like the scenery in this map!!
Didn't get the last jump a few times, but then i got it.
Not to difficult, but a nice idea.
Thanks for that ![]()
Quote from Thinkingwithreddit on June 4, 2011, 11:03 pmThis was very visually interesting and fun. I liked the couple different areas to explore. The puzzle was very easy to follow, and determine the solution. Perhaps if you had several tests such as this progressively getting more challenging you would have a really awesome map. I really like your layout, design and visuals.
This was very visually interesting and fun. I liked the couple different areas to explore. The puzzle was very easy to follow, and determine the solution. Perhaps if you had several tests such as this progressively getting more challenging you would have a really awesome map. I really like your layout, design and visuals.
Quote from xdiesp on June 5, 2011, 7:09 amPuzzle is solid, but I see people having problems with the last jump unless you create another white floor somewhere else. What brings you down is the room's skin: all those differently themed tiles give off an harlequin vest effect, not to mention all the alignment defects.
Or maybe it's the geometry being too simple for such variety, such as the disarming intro.
Puzzle is solid, but I see people having problems with the last jump unless you create another white floor somewhere else. What brings you down is the room's skin: all those differently themed tiles give off an harlequin vest effect, not to mention all the alignment defects.
Or maybe it's the geometry being too simple for such variety, such as the disarming intro.
Quote from InvisiblePanda on June 5, 2011, 7:36 amThanks for all comments
![]()
2 xdiesp
how do you make the last jump?
Thanks for all comments
2 xdiesp
how do you make the last jump?
Quote from xdiesp on June 5, 2011, 9:27 amInvisiblePanda wrote:how do you make the last jump?I put portals [spoiler]in the pit below the funnel and on the angled panel, jumped. But it only brought me near the exit: so I repeated the same jump from there (higher) and made it.[/spoiler]
I put portals
Quote from InvisiblePanda on June 5, 2011, 11:12 am[spoiler]if you jumped into the pit from the surface of distant block and missed the exit that's ok.
Last jump was conceived as a jump in the pit from a funnel[/spoiler]
Last jump was conceived as a jump in the pit from a funnel
Quote from vertigoelectric on June 5, 2011, 2:32 pmI played this map: http://www.justin.tv/ethanol7/b/287431268
I played this map: http://www.justin.tv/ethanol7/b/287431268
Quote from Djinndrache on June 6, 2011, 10:22 amI started playing custom maps and record me playing them. It's neither a perfect run nor do I have to have solved the map in the way it's meant to solve it. I play the maps "blind", that means I've never been in them before and play them for the very first time. I also give a little feedback for the map in the video description.
Maybe you are interested in the fact, that I played your map: http://www.youtube.com/watch?v=vT_TdLPytgM
I started playing custom maps and record me playing them. It's neither a perfect run nor do I have to have solved the map in the way it's meant to solve it. I play the maps "blind", that means I've never been in them before and play them for the very first time. I also give a little feedback for the map in the video description.
Maybe you are interested in the fact, that I played your map: http://www.youtube.com/watch?v=vT_TdLPytgM
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200
