Please or Register to create posts and topics.

[SP] Surprises Everywhere

I spent 2 weeks for the map, it's my first map, too. Thanks to r1corix that helped me with grinders :)

File Name: sp_surprises_everywhere.rar
File Size: 5.71 MiB
Click here to download [SP] Surprises Everywhere

Story map in embryonal stage, not much to see and what's there is poorly implemented: you can barely see where to go in the crushers and very last areas, yet it still manages to lag. Apart from the barbaric looks, the second puzzle was interesting and the best part of the map.

Here's the solution:

Spoiler
12
34
56

Solution: 5161413 catch!

the hills are alive... with the sound of music

No autosave!!!! AAAAAh! I tossed a cube down to the bottom of the last chamber and I cannot continued. I jumped off from the ledges to head back to the last autosave and I realized there's no autosave on the map. I was at the beggining at the map and I just quit.

Ok, the surprises was goood, but the

Spoiler
puzzle with the button and the jumping cube
was very tedious.
At first, you need to try every button to see what gonna happen, instead of a strange number linking. Then, you need to do that with perfect timing.

Btw, i've uploaded a speed run on that, here is the link:
http://www.youtube.com/watch?v=fHE5SymDmGY

I usually demorec the blind ride of every map i try, if you want it send me a private message.
(I'll stop recording if i die.)

I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:

Ki0Xrrrz8Jc
(Link: http://www.youtube.com/watch?v=Ki0Xrrrz8Jc)

Also note the video description for more feedback and my signature for additional project information.