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[SP] sp_milgram_v2

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Single map; easy to medium difficulty. Features faith plates, cubes, funnels, and lasers. Feedback appreciated.

File Name: sp_milgram_v2.zip
File Size: 4.5 MiB
Click here to download sp_milgram_v2

Nice map!
I think the difficulty you said it would be was correct.

I liked the way the map looked, very nicely done.
The puzzles were fun.
I think it would be nice if you increased the speed of the funnel a bit (like 50 units more).

4/5 :)

Pretty good map. Simple but effective.

Spoiler
Gotta' love the "bring the cube" mentality.

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Maps in Development:
[spoiler]- Penrose 04 (on hold)[/spoiler]

Simple but fun map. I lol'd at the slow clap, hehe.

I liked this map quite a bit it wasn't to difficult like you said. I also like how you made use of GLaDOS being attached to the Portal Device instead of her being silent the whole time. Nicely done I loved the fact that

Spoiler
The same cube was needed throughout the entire test chamber

"...those who would break the rules and laws are reguarded as scum, but those who would abandon even one of their friends, are worse than scum." -Obito Uchiha
Youtube Channel My Workshop
My Maps/Projects:

[spoiler]Maps:
RBC 1 RBC 2
Blue Walls
Converting Propulsion
One Week Creation
Secondary Fire
Flings Speed Patience
Ongoing Projects:
Alive & Kicking: Chamber 18 Secondary Fire[/spoiler]

Good map but it could do with shorter distances (walking, funnel).

Thanks for the comments everyone.

Good puzzle, and good map. Nice job.

I had just a couple of comments. The first is that the map felt just a bit empty. The overall look was good, but I thought it could have used a few props or something. Or maybe it was a function of it possibly being larger in dimension than it needed to be, as other have mentioned? Not sure.

The other one is that while I liked the

Spoiler
final laser puzzle, it took me a bit to find the exact right angle I needed to hit all three targets. I liked the intellectual challenge of figuring out how to do it, but having to tweak the portal positions was not quite as fun.
Maybe just my personal preference though.

Polished and detailed short map in Clean style, better than average at not generating visual boredom. However the puzzles are easy and mundane, but that's about it. Could use a change of gear there, I bet you could study for some more use of the enviroment.

the hills are alive... with the sound of music

Nice big room map. Medium puzzle could have added some more difficulty, still fun though. Thanks for creating.

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