[SP] sp_LightBridge_Gel
Quote from EL POLLO LOCO on May 31, 2011, 7:06 pmJust a little test chamber I made for anyone who wants to play it. Shouldn't be too difficult...
Uses gels and light bridges.....have fun!Update =
-Auto saves
-Only one way to solve the last puzzle
-Made the first room a little brighterFile Name: sp_LightBridge_Gel_v2.zip
File Size: 2.08 MiB
Click here to download sp_LightBridge_Gel_v2
Just a little test chamber I made for anyone who wants to play it. Shouldn't be too difficult...
Uses gels and light bridges.....have fun!
Update =
-Auto saves
-Only one way to solve the last puzzle
-Made the first room a little brighter
File Name: sp_LightBridge_Gel_v2.zip
File Size: 2.08 MiB
Click here to download sp_LightBridge_Gel_v2
Quote from xdiesp on May 31, 2011, 7:52 pmI found intriguing the style of the first room, its only fault was that darkness and black walls together made it difficult to see the actual room borders. Had it been all in that style, this map would have had personality.
As for the second room, the paint started to get detrimental soon. In the end I just portaled to the exit. Maybe I'm drunk right now, but I would set the 2nd room on high pillars in the 1st.
I found intriguing the style of the first room, its only fault was that darkness and black walls together made it difficult to see the actual room borders. Had it been all in that style, this map would have had personality.
As for the second room, the paint started to get detrimental soon. In the end I just portaled to the exit. Maybe I'm drunk right now, but I would set the 2nd room on high pillars in the 1st.
Quote from EL POLLO LOCO on May 31, 2011, 8:20 pmThanks for the comments and feedback. Oh and also, I made it so you could choose if you wanted to use the repulsion gel or if you wanted to just use the white gel....but thanks.
I think I'm going to make it so you have to use the repulsion gel......Because that's the way I initially wanted it.
Thanks for the comments and feedback. Oh and also, I made it so you could choose if you wanted to use the repulsion gel or if you wanted to just use the white gel....but thanks.
I think I'm going to make it so you have to use the repulsion gel......Because that's the way I initially wanted it.
Quote from Kibate on May 31, 2011, 11:22 pmI don't get it, am i doing something wrong?
I can't get past the very first map. Not only is it too dark, but there is nothing to do. I deactivated the turrets and got the cube, now what, nothing happens.
I don't get it, am i doing something wrong?
I can't get past the very first map. Not only is it too dark, but there is nothing to do. I deactivated the turrets and got the cube, now what, nothing happens.
Quote from Quovatis on June 1, 2011, 12:52 amKibate wrote:I don't get it, am i doing something wrong?
I can't get past the very first map. Not only is it too dark, but there is nothing to do. I deactivated the turrets and got the cube, now what, nothing happens.[spoiler]Throw the cube up at the button and the funnel will start. Kind of stupid IMHO[/spoiler]
I can't get past the very first map. Not only is it too dark, but there is nothing to do. I deactivated the turrets and got the cube, now what, nothing happens.
Quote from xdiesp on June 1, 2011, 4:25 amEL POLLO LOCO wrote:I think I'm going to make it so you have to use the repulsion gelMaybe reusing the lightbridge with blue paint? And leave the damn white paint alone.
Maybe reusing the lightbridge with blue paint? And leave the damn white paint alone.
Quote from sixequalszero on June 1, 2011, 4:38 am[spoiler]First time through I didn't use the light bridge to deactivate the turrets. Second time I did which was much easier.
I did use the bridge to elevate myself to press the button. Once in the second room I only decided to break the laser with the cube once I made it to the finish, didn't need to repulsion gel or even realise it was there in the first place.[/spoiler]
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