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[SP] sp_floors

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My second map, contains lasers, buttons, tractor beams, faith plates and a lot of panels.

File Name: sp_floors.rar
File Size: 2.19 MiB
Click here to download sp_floors

I didn't get to finish the map, I did what I assumed to be most of it until

Spoiler
I got to the part with the deactivated turrets
which then killed me and sent me back to the beginning of the map. Put some autosave points in.

Interesting puzzles though, and certainly not that easy.

It's not finished, right? The ending door didn't open when

Spoiler
I solved the laser puzzle
. And does the floor with
Spoiler
the turrets that don't shoot
have any use? But the puzzle itself has class.

Bug: this whole platform makes you jump, once activated, not just the faith plate:
http://s212.photobucket.com/albums/cc12 ... _00001.jpg

the hills are alive... with the sound of music

Very nice puzzle, quite a bit of thinking and bouncing around to finally see the solution. Thanks for mapping 5/5...

Pretty easy actually..

Spoiler
because you give the lasers to the player in the turret room, so you only have to bring a box. I thought at first I'd need to portal a laser in, but no.

But one of the best maps so far and wasn't a complete cakewalk. 5/5

Portal 2 Engineer - A map designed to make you think.

Spoiler
Glitchy as hell, the laser that lowers the faith plate floor raises on timer, but the timer doesn't reset if the laser is returned to the circle, so for me I would turn with the cube the laser would hit hte circle (lowering the floor) then the timer would start and I would get the laser situated then the floor would raise and I would be unsure what that even did.

I also pointed a laser right at the receptacle under the final door and it wouldn't register. I can only assume its being interfered with by the faith plate wall that came back up when I moved the box. But the receptacle was still visible and I was unable to finish the level because it wouldn't register and it appears I'm not the only one based on comments above who had that issue.

All in all, not bad, I think you should make the hole faith plate sized if you want people to only land on the faith plate, that would be better than turning the entire panel into a faith plate which looks and plays wierd.

Edited, just did a new play through from scratch and this went more smoothly, but came up with 2 more issues. Its possible using portals (or if you jump off the edge with the cube) to get stuck in the arm of the plate between the white wall section behind it and the faith plate platform in front of it. walking in from a portal on the wall behind leaves you stuck as well. I think this could easily be solved with 2 actions. 1 is move the white wall back a pace and have an invisible button so if someone is standing between the white wall and the faith plate it rotates down. Then they can walk onto the faith plate and get shot up and it'll raise up right away. And by moving the white wall back they won't get stuck if they come through a portal.

Thanks for pointing out the flaws, I never came across them when I was play testing. I will improve it!!

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You can glitch yourself into the end room like this

"There is always a shortcut, a quality map just make it difficult to find"

Thanks for the video demonstation Wilco. I'll be sure to fix this problem.

uhh bit of a bug with this you can pretty much skip the whole map =]

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