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[SP] sp_daisycutter_01 1.0

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A reasonably simple 5 chamber single player map.
It is my first Portal 2 map. Hope you enjoy it.

File Name: sp_daisycutter_01.bsp
File Size: 51.99 MiB
Click here to download sp_daisycutter_01

very nice map, next time mabe rar it, becouse its realy big. puzzels are easy but fun. add some more textures and coloring mabe, and a little more lights here and there! i like your style, it plays a littlebit like normal singleplayer, with the musik und the sound qoutes.
i liked the

Spoiler
suprise part !

at the end where you have to
Spoiler
build the bridges, you have to change that, with the long walk all the way back to go do the other portal that leads you to the exit

but found no bugs, keep it up 4/5

Very good map, textures sound etc all good and it all worked. Map puzzles at the easy-med level. Continue harder chambers - maybe? Still all good Thanks for mapping.

Very entertaining map, I don't think faith plates are used enough and I love flying through the air. The second map took me awhile till I figured out

Spoiler
how to shoot the cubes at the turrets
.

Hey there.

Nice map. Good length / amount of rooms. :thumbup:

bugs

Spoiler
- watch the video below, you may see some bugs
- or at least alternative solving, which you should try to avoid!
- some rooms (connector rooms) are to dark, please add some lights

video of complete map solving

Great map, keep goin please!
Now go and make some nice co-op maps for us, please!

Regards
PortalCombat

[back on TWP since 08. July 2017]
Steam: DrFauli

This may be the best map I've ever seen! Keep up the good word.

I found one "bug": In the beginning of the android chamber, you can portal a light bridge and jump from it to knock down all the androids. That makes solving the chamber a lot easier. ;)

I'm different.

Honestly, this is fantastic. I can't believe maps of this caliber are coming out one day after the SDK release...

Great chambers, I enjoyed them :)

I only noticed one issue: GLaDOS says the same quote twice, once at the end of chamber 3 and another time at the beginning of chamber 4.

An honest job, no frills but quite long. Nothing you'd write home about, but positive and nowhere as vicious as certain other badly designed puzzles.

the hills are alive... with the sound of music

Thanks for the comments, It is nice to get some feedback!

This is my first portal 2 map (or portal for that matter). I just wanted to get a feel for the new SDK features, how it worked etc. I may release a V1.1 in the future but am currently I am working on a number of med-hard coop chambers and a coop-hub to load them from.
I'll keep you posted.

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