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[SP] Smoke Screen

A map with two relatively easy puzzles using FourthReaper's Compressed Smoke Field (a field which blocks the player, but not cubes), set in my custom theme. I tried to build on dialogue in this one, and tried creating a bit of story.

Thank you to Lpfreaky90 for some skybox models, and to josepezdj for button base/signage textures.

Click here to download Smoke Screen

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I really like your aesthetic style :D Not to hard puzzle, and nice detail, 4/5, Because: +edit

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EDIT:

Spoiler
aaaaand in the last room i didnt needed the funnel at all. all what i did is, going on the button in the laser room, get the cube with 2 portals, now i place the portals for the laser, press the button and place the cube on the door button. Maybe you remove the button for the dropper :D

Interesting discriminator screen. Got ERR in 4 corners of any of the smoke screen. Ch2 didn't need the funnel at all... I assume this is a test for another map...?

Oh right...I completely forgot the cube was falling onto a white floor :notwant: I'll go and address these errors now.

EDIT: Turns out pakrat was getting confused because the fizzler model was in the portal2_dlc2 directory, so it thought it was a stock model. I've fixed it up now, though, plus I improved the puzzle so that you need the funnel.

I apologize for the mediocre first instance of this map, but hopefully it's better now :lol:

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Sry srs bsnss :D
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And i also dont need the funnel after the update, i just do the same like before :D
(replacing the dropper doesnt help, you need to remove the dropper button)

:angrysquare: ach. I might just use stock fizzlers.

I'll have to revise the layout to prevent that solution. Should get it this time!

EDIT: Have you ever had just one of those days? Fortunately the puzzle should be fixed and I highly doubt there'll be any issues with the fizzler. Fingers crossed...

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