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[SP] Self Reflection

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Because the Art Therapy style needs a bit of love.

An easy-medium map involving reflection gel and hard-light bridges. Bonus points if you can get to the [not very] hidden BTS area.

This map felt a little rough around the edges, especially in the optimization department. That's the problem with this style...the visleafs D:

Thanks to Scotty for his non-flickering squarebeam models.

1.0
-Release

1.1
-Fixed 2 unintended solutions
-Added dialogue to the end of the chamber
-If you go above the cube dropper, you [REDACTED]

1.2
-Fixed 2 more unintended solutions
-Actually packed the custom materials and models in this time

1.3
-Fixed an alternate solutions
-Added kill triggers to prevent players getting to the reservoir walls near the spawn area.

1.4
-Fixed an alternate route
-Added some text after GLaDOS finishes her intro line that says "This test uses REFLECTION GEL" to make sure people don't think it's conversion gel.

Click here to download Self Reflection

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Unfortunately the white gel didn't appear to make any surfaces actually portalable, so I thought just skip the white gel and enjoy the test:
http://youtu.be/z89mZWT7x6o
(still uploading, give it an hour or so)

Lol, that's reflector gel LP :p

sicklebrick wrote:
Lol, that's reflector gel LP :p

explains why it didn't allow me to portal :D

Lpfreaky90 wrote:
Unfortunately the white gel didn't appear to make any surfaces actually portalable, so I thought just skip the white gel and enjoy the test:

I'll give you points for finding that method of solving it :thumbup:

But that's reflection gel not conversion gel xD
I will admit, it does look like conversion gel. (I used the style changer mod at some point so I have grey coloured reflection gel.)

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I found an unintended solution:

http://www.youtube.com/watch?v=AgwGofMZiWs&feature=youtu.be

StimichPortals wrote:

LOL :thumbup:

I guess I'm going to have to make a few fix-ups :notwant:

Also, Stimich, someone did a speed-run using that route lol

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Ok. As much as I love Stimich's route, I fixed it. Though if you try it again, you might find a small something in the area above the cube dropper. I also fixed LP's route.

As a side note, I'm surprised you guys haven't found the BTS area yet. I left some portalable surfaces on the large wall of the starting area for a reason :mrgreen:

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srs bsnss wrote:
Also, Stimich, someone did a speed-run using that route lol

Yes, I'm aware of it. Image
It was a nice run too.

Also, if you're talking about this: http://cloud.steampowered.com/ugc/558713312302071895/541E1F686E691E2E3AC1E9B6EAE96B9C9BE172DA/
it's... nice. Though I believe there should be some textures on those white parts Image.

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