Please or Register to create posts and topics.

[SP] Rust and Dust

Page 1 of 4Next

Test with fun, new, and interesting solutions.

Click here to download [SP] Rust and Dust

My Hammer Maps
[Released] Power Interference
[Released] Rust and Dust (Spotlight Map!)
[Released] Multiportal

Hi :)

I get a 404 error for all the versions. Can you fix that yourself?

j0b0rg wrote:
I get a 404 error for all the versions. Can you fix that yourself?

Well.. that's not good. I'm betting it was like that for everyone. I don't know what I did wrong. I'm going to upload the map to the workshop and hopefully it works then.

Edit: Nope, workshop won't let me upload the file, and it has all the required parts in it to be uploaded. Well I don't know then. I probably made an obvious mistake. Again.

My Hammer Maps
[Released] Power Interference
[Released] Rust and Dust (Spotlight Map!)
[Released] Multiportal

Maybe you can send it to me meanwhile :) will send you a pm

it's working,

but i'm too stupid i suppose to realise how to fling handle these buttons and why i'm stuck when sliding to the other side.

weird :>

UsCobra11 wrote:
j0b0rg wrote:
I get a 404 error for all the versions. Can you fix that yourself?

Well.. that's not good. I'm betting it was like that for everyone. I don't know what I did wrong. I'm going to upload the map to the workshop and hopefully it works then.

Edit: Nope, workshop won't let me upload the file, and it has all the required parts in it to be uploaded. Well I don't know then. I probably made an obvious mistake. Again.

Oh, thank god its working. j0b0rg, there is a way to get back from both sides.

My Hammer Maps
[Released] Power Interference
[Released] Rust and Dust (Spotlight Map!)
[Released] Multiportal

Nice look and solid puzzle. Nothing hard but still very enjoyable. I have one thing you can fix but you can see it yourself below.

Here is my blindrun of the chamber:


Great job!

That sure is a nice map you got there. It would be a shame if someone broke it.

My maps: Bits , Color Me Rainbow and Spank Me Skyward
Shakky wrote:
Nice look and solid puzzle. Nothing hard but still very enjoyable. I have one thing you can fix but you can see it yourself below.

Thanks for the playthrough, sorry about the autosave mishap. It had to do with the walkway not having railing. The walkway had no railing to fix another issue I had. The issues are just endless :notwant:

My Hammer Maps
[Released] Power Interference
[Released] Rust and Dust (Spotlight Map!)
[Released] Multiportal

Very interesting map:
* The first puzzle got me thinking with the blue gel. Took me a while to figure how to get back.
* The way to get the blue gel in the second puzzle was also amazing!

two small issues:
* The fizzlers should be the underground fizzlers not the modern fizzlers
* The cube button looks off, a normal underground floor button would do too. And it looks better.

Other than that awesome job simple 5/5.

The first test is pretty straight forward. I like the way you made the player jump through the ceiling after pressing the repulsion gel button. I'd love to have some timers on the wall-buttons though so that you can see how much time you have left. Do you really need the fizzler in there? Also you can hear the sound of that god damn cube-dropper from the other test. Please make it stop..

The second test has some good ideas but they fall a bit short. The upside-down button and the cube-catch doesn't add much to the chamber and could have been left out. You also don't reuse any of the elements in this test (except the cube) which is a shame. I would have been nice if you sealed off the entrance as well, which by the way only looks like a square hole.

Ohh, you can also get under the map by strafe jumping into the pillars:

Image

I have a hard time seeing this as an actual test chamber. Here are some minor things you might want to look at:

Pictures of things I'd change

Spoiler
I don't get the feeling that there were once a wall here. There's just 2 small panels left.

Image

The pillars between the tests are good, gameplay wise, but they do erase the feeling of "there was once a bridge here". Ignore the sphere x)

Image

Doesn't really look a real part of a test chamber

Image

Where do the pipes lead? Does it heat up the wood or what? x)

Image

Where does all of the boxes come from?

Image

This doesn't look like a real wall to me

Image


Now, I'm not complaining about this map. It's pretty good, but I often focus on the negatives when providing feedback. I enjoyed playing it despite some of the things above.

I'd give it a 4/5 and maybe a 5/5 if you changed some minor things :P

Never use Logic to solve a puzzle, he's an idiot...
Page 1 of 4Next