[SP] Reversion
Quote from Mattyd on November 6, 2011, 5:07 amNote: Download now links to the Steam Workshop version.
Reversion has two chambers, the first is easy/medium difficulty and the second is medium/hard. Both maps revolve around aerial tractors. If you find any cheats/bugs or simply have a comment to make feel free to give me an email. The latest version fixes some cheats and substantially reworks the first chamber.
Note: Download now links to the Steam Workshop version.
Reversion has two chambers, the first is easy/medium difficulty and the second is medium/hard. Both maps revolve around aerial tractors. If you find any cheats/bugs or simply have a comment to make feel free to give me an email. The latest version fixes some cheats and substantially reworks the first chamber.
Quote from benvent on November 6, 2011, 9:29 amI would say that they are both easy. I didn't use the button that switches the wall faith plate in the second room nor do I know how you would use it. Also, there is no auto save after you complete the first room so if you die in the second it starts from the beginning.
I would say that they are both easy. I didn't use the button that switches the wall faith plate in the second room nor do I know how you would use it. Also, there is no auto save after you complete the first room so if you die in the second it starts from the beginning.
Quote from Korl on November 6, 2011, 10:16 amGreat map! I liked it a lot, although they are both easy/medium. And I did use the faith plate in the second chamber after I tried for fun [spoiler]if I can get the ball to do a continuous jump[/spoiler]
Great map! I liked it a lot, although they are both easy/medium. And I did use the faith plate in the second chamber after I tried for fun
Quote from quatrus on November 6, 2011, 10:40 amNice map, I used everything and it worked fine. Fun but not too complex...Thanks for creating
Nice map, I used everything and it worked fine. Fun but not too complex...Thanks for creating
Quote from BlumCoLe on November 6, 2011, 4:09 pmHey dude,
I love Portal and want to collect some gameplays (first blind run), speedruns and bug reports.
My records should help you to understand how the player thinks.
Well, I hope I can support you with my uploads to fix any bugs and make new awesome maps.Here are yours!
gameplay
[spoiler]mSrWCoE6GLU[/spoiler]
speedrun
[spoiler]7Y0bfcgrTeg[/spoiler]Nice little map...
[spoiler]As I've seen the little platform at the end, I occured that it's not the intended way to jump over the acid! ^^[/spoiler]
The "speedrun" isn't the best, but it shows the big bug to solve the map without complex tricks and glitches. I don't want to get more so.THX for mapping...
Keep it up!
Hey dude,
I love Portal and want to collect some gameplays (first blind run), speedruns and bug reports.
My records should help you to understand how the player thinks.
Well, I hope I can support you with my uploads to fix any bugs and make new awesome maps.
Here are yours!
gameplay
speedrun
Nice little map...
The "speedrun" isn't the best, but it shows the big bug to solve the map without complex tricks and glitches. I don't want to get more so.
THX for mapping...
Keep it up!
Quote from Mattyd on November 6, 2011, 8:19 pmI have fixed the issues raised by BlumCoLe and included an autosave.
I am however curious as to the method used by benvent, how did you get around using the wall faith plate?
I have fixed the issues raised by BlumCoLe and included an autosave.
I am however curious as to the method used by benvent, how did you get around using the wall faith plate?
Quote from ndavidow on November 7, 2011, 1:25 amOk, two big problems I have. Firstly, the goo on the first chamber is punishing, the player shouldn't ever have to jump in the goo to restart, there should be a quick way to recover, preferably with portals. Secondly, there's a really short timing window in the second chamber, less than a second to place the two portals while the ball is in the air. It's just annoying to screw it up and be forced to do it again, how about a light bridge with a block so that there is more time to set up those portals?
Ok, two big problems I have. Firstly, the goo on the first chamber is punishing, the player shouldn't ever have to jump in the goo to restart, there should be a quick way to recover, preferably with portals. Secondly, there's a really short timing window in the second chamber, less than a second to place the two portals while the ball is in the air. It's just annoying to screw it up and be forced to do it again, how about a light bridge with a block so that there is more time to set up those portals?
Quote from benvent on November 7, 2011, 6:11 amTo solve the second room without the wall faithplate I [spoiler]rode the funnel from the first half of the room. left the cube in the funnel and jumped onto the faithplate. Put the cube on the button to switch funnels and walked to the exit.[/spoiler]
To solve the second room without the wall faithplate I
Quote from Djinndrache on November 7, 2011, 10:48 amI'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:_ghkQOXRiEc
(Link: http://www.youtube.com/watch?v=_ghkQOXRiEc)Also note the video description for more feedback and my signature for additional project information.
I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:
_ghkQOXRiEc
(Link: http://www.youtube.com/watch?v=_ghkQOXRiEc)
Also note the video description for more feedback and my signature for additional project information.
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200
Quote from BlumCoLe on November 7, 2011, 5:25 pmThanks for fixing bugs ...but there are any places which still have these bugs.
Whatever...
Here's another (new) speedrun! Not perfect, but I hope you enjoy.
[spoiler]jsj2zIKmGVA[/spoiler]
have fun
Thanks for fixing bugs ...but there are any places which still have these bugs.
Whatever...
Here's another (new) speedrun! Not perfect, but I hope you enjoy. ![]()
have fun
