[SP] portal10
Quote from jos28 on July 28, 2011, 1:48 pmeasy four chambers.Lasers,gels
File Name: ma_portal_10.rar
File Size: 7.9 MiB
Click here to download portal10
easy four chambers.Lasers,gels
File Name: ma_portal_10.rar
File Size: 7.9 MiB
Click here to download portal10
Quote from quatrus on July 28, 2011, 6:09 pmVery nice chambers - well done. Some of the portal surfaces were very angle specific, but getting a portal on them was no big problem just needed to move around. In the last chamber, not sure the blue gel purpose I got up to the top with and without it. Next chamber looks interesting, guess that is a WIP as my game ended there?
Thanks for creating.
Very nice chambers - well done. Some of the portal surfaces were very angle specific, but getting a portal on them was no big problem just needed to move around. In the last chamber, not sure the blue gel purpose I got up to the top with and without it. Next chamber looks interesting, guess that is a WIP as my game ended there?
Thanks for creating.
Quote from xdiesp on July 29, 2011, 9:58 amAmateurish attempt at a story mode in blackmesa-esque ruins, can't really make the cut with such barbaric mapping and genericbroken gameplay. Skinning in particular hits below the belt and you're in for a ride if you try checking what's solid or not. I.e. that frankenturret (which is a fixed prop!) and its ground aren't. Figure my surprise at seeing the lasercubes sink through the floor. Avoid.
Amateurish attempt at a story mode in blackmesa-esque ruins, can't really make the cut with such barbaric mapping and genericbroken gameplay. Skinning in particular hits below the belt and you're in for a ride if you try checking what's solid or not. I.e. that frankenturret (which is a fixed prop!) and its ground aren't. Figure my surprise at seeing the lasercubes sink through the floor. Avoid.

Quote from Djinndrache on September 17, 2011, 5:59 pmI'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:_lpfTTgBoAg
(Link: http://www.youtube.com/watch?v=_lpfTTgBoAg)Also note the video description for more feedback and my signature for additional project information.
I'm playing custom maps and record my first time of playing them. So the run is not perfect and may not use only intended ways, but maybe it can let you see how other people may understand the map or you could just enjoy someone playing this map for entertainment.
Anyways, here is the recording:
_lpfTTgBoAg
(Link: http://www.youtube.com/watch?v=_lpfTTgBoAg)
Also note the video description for more feedback and my signature for additional project information.
Portal 2 Playlists: videos 1-200 | videos 201-400 | videos 401-600 | videos 601-800 | videos 801-1000 | videos 1001-1200
Quote from KennKong on February 22, 2012, 6:30 pmIt wasn't very pretty, and the puzzles were breakable, and it relied just a little too much on picking out portal surfaces from far away or through small holes. I appreciate the attempt to be creative with the visuals, but the result is a jumbled mess. It's playable, but not enjoyable.
Usually, a map has to have a glaring defect to earn a 2 from me, but in this one, all the little things are cumulative enough to drag it down.
It wasn't very pretty, and the puzzles were breakable, and it relied just a little too much on picking out portal surfaces from far away or through small holes. I appreciate the attempt to be creative with the visuals, but the result is a jumbled mess. It's playable, but not enjoyable.
Usually, a map has to have a glaring defect to earn a 2 from me, but in this one, all the little things are cumulative enough to drag it down.
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