[SP] Numbios Challange
Quote from Antee` on June 1, 2013, 5:47 amNumbios says:
To complete this challenge you need a little bit of precision and a pinch of laziness.
Numbios says:
To complete this challenge you need a little bit of precision and a pinch of laziness.
Quote from El Farmerino on June 1, 2013, 3:12 pmNot bad - a little easy, and [spoiler]I'm not a fan of messing around with lasers while standing on a lightbridge[/spoiler] but it's a good clean puzzle with a nice sense of space. I like the slightly angled portal surfaces.
One problem is that when you finish it hangs on 'End of Playtest; you should add in a trigger for the voting dialogue, otherwise you'll be costing yourself a lot of potential thumbs up....
Not bad - a little easy, and
One problem is that when you finish it hangs on 'End of Playtest; you should add in a trigger for the voting dialogue, otherwise you'll be costing yourself a lot of potential thumbs up....
My maps: Double Bill / Jam / Oval Window / Gymnasium / Gymnasium Part 2 / Minimalism (collection) / Resolution
All feedback welcome!
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Quote from Antee` on June 2, 2013, 3:37 amThanks for your feedback! I will try to figure it out - it is strange, because I already triggering the instance:@relay_pti_level_end;Trigger. Also I can find where I can update my map on the workshop (by uploading new version) - is there any way to do that?
[update]
Ok - already find a way to update my map - now I will find what's wrong at the finish.
Thanks for your feedback! I will try to figure it out - it is strange, because I already triggering the instance:@relay_pti_level_end;Trigger. Also I can find where I can update my map on the workshop (by uploading new version) - is there any way to do that?
[update]
Ok - already find a way to update my map - now I will find what's wrong at the finish.
Quote from quatrus on June 3, 2013, 10:29 amoops, the thumbs up down rating comes up right away after pushing the button and locks up the map....
oops, the thumbs up down rating comes up right away after pushing the button and locks up the map....
Quote from quatrus on June 3, 2013, 3:41 pmIf one walks around a bit and activates the faith plate moves the game code enough that stepping on the cube plate, an F6 save or pushing the button will not activate the rating screen (if done immediately it activates the rating). Still no rating screen at the end.
I was able to finish the map, relatively simple concepts for play.
thanks for mapping, but it needs a bit of work yet...
If one walks around a bit and activates the faith plate moves the game code enough that stepping on the cube plate, an F6 save or pushing the button will not activate the rating screen (if done immediately it activates the rating). Still no rating screen at the end.
I was able to finish the map, relatively simple concepts for play.
thanks for mapping, but it needs a bit of work yet...