Please or Register to create posts and topics.

[SP] Multiportal

Page 1 of 2Next

Navigate your way through the rusted corridors of Aperture Science as it once was: It seems, an unfinished Aperture project has been forgotten below the wrecked and obliberated structure of the facility. As you drop down through the dark and misty ruins of what were once the works of great minds, you find yourself the only one to experiment with the Aperture Science MultiPortal Device. New strategies, elements, and surprises await you in the abandoned depths of Aperture.

A destroyed test track featuring 3 tests that will challenge your mind.

Credits:
Insomnautik - Being a great mentor.
Felix Griffin - Creating Multicolored portals.
ChickenMobile - Making custom Rattman scrawls.
Coldplay - "Viva La Vida"
Spyrunite, Klooger28, Msushi100, Habzs - Playtesting

[CHANGELOG]
v1.0
-Initial Release
v1.1
-Extra detailing, fixing, etc
-Attempted to prevent multiple unintended solutions
v1.2
-Multicolored portals added
-Replaced bsp with Steam Workshop link

Click here to download Multiportal

My Hammer Maps
[Released] Power Interference
[Released] Rust and Dust (Spotlight Map!)
[Released] Multiportal

Hey UsCobra! Played the map and I have to say: this one made me think.

Also the secret is awesome... but the radio still plays if you fizzle it. lol (I wanted to carry it with me :()

The last puzzle I thought was stupid - especially the forcing of angles on the placement helpers. Here's a vid of playthrough: http://www.livestream.com/chickenmobile ... 5ccb345659
I believe the video skipped a lot but eh.

I can see some better concepts made with this element: it was a little confusing with the same coloured portals though :S.

?????????????????????????????TWP Releases | My Workshop
ChickenMobile wrote:
Hey UsCobra! Played the map and I have to say: this one made me think.

Also the secret is awesome... but the radio still plays if you fizzle it. lol (I wanted to carry it with me :()

The last puzzle I thought was stupid - especially the forcing of angles on the placement helpers.

I can see some better concepts made with this element: it was a little confusing with the same coloured portals though :S.

I've tried multiple outputs to stop the music when fizzled. No can do. Perhaps I should have asked someone.

I am sad you think it's stupid! I've been wanting to use that solution forever! Oh well, perhaps it is a little iffy, but I think it's clever :P

Also, I plan to make a MultiPortal 2... so more concepts on the way!

My Hammer Maps
[Released] Power Interference
[Released] Rust and Dust (Spotlight Map!)
[Released] Multiportal

Cool puzzles with a different concept. The final one had me thinking for ages but it's so easy it hurts when you finally see the solution. It would be great to have the different colors though. I doubt it would be confusing but help to keep track which set of portal is used where.

zivi7 wrote:
Cool puzzles with a different concept. The final one had me thinking for ages but it's so easy it hurts when you finally see the solution. It would be great to have the different colors though. I doubt it would be confusing but help to keep track which set of portal is used where.

There was a reason it's confusing, but I guess it is easy to see past. I'm going to have FG try to pack the BSP for me (As I was unable to). They should be coming soon.

My Hammer Maps
[Released] Power Interference
[Released] Rust and Dust (Spotlight Map!)
[Released] Multiportal

Very nice cool map, great idea with those 4 portals, however I played already one map with similar concept but it doesn't matter, it's still marvellous.
You've used your new concept very well and in very clever ways. I have to reproach only one thing, as the portals had same colour sometimes it was a little bit confusing, as it was already said here, but I wouldn't consider it as a big problem, moreless it doesn't matter, at least for me.

Solving it didn't took me so long, but in each chamber I was forced to think for a while

Overall I really liked that,
thanks for creating!

PS: Nice easter egg with cool music!

I think this is the 3rd extra set of portals map I've seen on TWP. A couple made it easier to tell one set from the other, this one doesn't at all. Still the "switch" is relatively available so keeping track is not too onerous. The last laser puzzle was a bit tricky, but as expected used both sets of portals - well done mapping to prevent any other solution - or at least I couldn't find it. Thanks for creating this interesting map set.

Heh, this one was a bit of a brain buster :D Like quatrus said, some colours on the secondary portals could have been nice, but it wasn't that bad. I really liked how you incorporated the timer though; it added another dimension, and I loved working out where I ought to be when that timer ran dry!
Little weird at the end, making it completable with a single set of portals, but no complaints - I'd give this a 5 :)

The colored portals are working now, and as soon as they're packed into the map I'll release the instances for it.

Falsi sumus crusto!
sicklebrick wrote:
Little weird at the end, making it completable with a single set of portals, but no complaints - I'd give this a 5 :)

Thanks for the feedback! :D
Also... hmm, you mean the last test all together, or the final solution? The intended solution requires 4 portals. Screenshot, video, or something?

My Hammer Maps
[Released] Power Interference
[Released] Rust and Dust (Spotlight Map!)
[Released] Multiportal
Page 1 of 2Next