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[SP] Launch

I wanted to challenge myself to see how quickly I could create a map. This one took about four days (though it took a couple extra days to figure out a small glitch).

It's my first attempt at creating a map in the underground style, and I think it went OK. I don't usually make maps in this style, but the Workshop drinks them up like cold water on a hot day, so I figured I may as well give it a crack. It was also partly inspired by tmast98's "Crossroads" which was uploaded around the time I posted my previous map.

The concept in this was inspired by wildgoosespeeder's [url=http://steamcommunity.com/sharedfiles/filedetails/?id=144820963]"Ideas"[/url].

Easter egg included.

Click here to download Launch

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Some pics:

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First, thats pretty nice made, and that for only 4 days :thumbup:
Second, i found the easter egg, right at the beginning :D
Third, i really love that concept/puzzle with the speed gel, do more of underground maps ^^
Thanks for creating :)

very nice underground style map - well done. Nice complex fling...enjoyed it. .Thanks for creating and look forward to more....
...I looked at the speed run map break link in the workshop page, player really missed out on the fun bits of your map...

You should really make some more underground maps. For four days this is pretty good. :wink:

Now for critique...I really have to say that I didn't enjoy the puzzle much. This is my opinion, all your other comments say they liked it so I'm in the minority here. :lol: It felt a bit repetitive,

Spoiler
going back three times for three globs of gel.
Also, is the white wall behind the fizzler supposed to be used? I didn't touch it.

But the map was great visually speaking, so I'll give it 7/10.

Dr.Toaster Waffles wrote:
You should really make some more underground maps. For four days this is pretty good. :wink:

Now for critique...I really have to say that I didn't enjoy the puzzle much. This is my opinion, all your other comments say they liked it so I'm in the minority here. :lol: It felt a bit repetitive,

Spoiler
going back three times for three globs of gel.
Also, is the white wall behind the fizzler supposed to be used? I didn't touch it.

But the map was great visually speaking, so I'll give it 7/10.

(Sorry for the late reply here).

Repetitive: Yeah, I felt the same way. The technique of

Spoiler
preserving the gel via portals
works better with bounce gel, where you'll only ever really need 1 blob. But I wanted a way to add a bit of difficulty to the
Spoiler
speed gel fling puzzle
, so that's why it stayed.

White Wall: if you mean the one near the cube area, then it's not necessary. It offered a way out if the player went down there

Spoiler
without placing a portal in the main area
. Because of a map redesign, it is now possible to
Spoiler
jump and put a portal on the white wall near the button platform,
erasing the need for the original wall. But I kept it around in case people didn't do that.

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I approve of this awesome map based on my idea from Ideas. :thumbup:

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Click my Steam Profile image to view my Portal 2 Workshop!

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