[SP] Lab_life
Quote from 650yoghurt on August 1, 2011, 7:52 amThis is Three maps i've made.
my plan was actualy to make about 5 chambers also with a cool ending with companion cubes. But school had to come first so this is the finished productPlease check the "README" file before asking questions
cheers.
File Name: lab_life.zip
File Size: 10.66 MiB
Click here to download Lab_life
This is Three maps i've made.
my plan was actualy to make about 5 chambers also with a cool ending with companion cubes. But school had to come first so this is the finished product
Please check the "README" file before asking questions ![]()
cheers.
File Name: lab_life.zip
File Size: 10.66 MiB
Click here to download Lab_life
Quote from bmaster2000 on August 1, 2011, 9:25 amI saw no need for blue gel in chamber 2 it wa sa simple redirection puzzle why was it there.
I saw no need for blue gel in chamber 2 it wa sa simple redirection puzzle why was it there.
Quote from Skerik on August 1, 2011, 9:39 ambmaster2000 wrote:I saw no need for blue gel in chamber 2 it wa sa simple redirection puzzle why was it there.And also no need for the laser in the last dark corridor to the exit.
The blue gel is needed for taking the weighted cube in a room near the blue gel. But there is no use for this cube!
And also no need for the laser in the last dark corridor to the exit.
The blue gel is needed for taking the weighted cube in a room near the blue gel. But there is no use for this cube!
Quote from nnndru on August 1, 2011, 3:03 pmQuite enjoyable with a lot of good ideas, some unnecessary elements, as mentioned before. Well done.
Quite enjoyable with a lot of good ideas, some unnecessary elements, as mentioned before. Well done.
Quote from xdiesp on August 1, 2011, 4:21 pm3 chapters long story-mode presented through customized introoutro texts, roughly the size of an actual medium lenght map. Dull and forgettable: aside from the bland appearance (dark, monochrome), the puzzles prove basic and alarmingly easy to break.
As in CH1, where you can funnel yourself to the right island and leave without any gel; or in CH2, where anything but the two lasercubes can be safely ignored. Needs more polish before entering the valhalla of the honest Clean chambers.
3 chapters long story-mode presented through customized introoutro texts, roughly the size of an actual medium lenght map. Dull and forgettable: aside from the bland appearance (dark, monochrome), the puzzles prove basic and alarmingly easy to break.
As in CH1, where you can funnel yourself to the right island and leave without any gel; or in CH2, where anything but the two lasercubes can be safely ignored. Needs more polish before entering the valhalla of the honest Clean chambers.
Quote from quatrus on August 4, 2011, 8:14 pmPuzzles were relatively easy and as noted easy to skip elements. In Map 3 not sure about the laser in the long hallway or the blue gel - neither seemed useful. Still everything worked and for one, I don't think it is mandatory that everything in a map be used - nice to have some extraneous stuff if it is not too confusing - here it was not. Thanks for creating.
Puzzles were relatively easy and as noted easy to skip elements. In Map 3 not sure about the laser in the long hallway or the blue gel - neither seemed useful. Still everything worked and for one, I don't think it is mandatory that everything in a map be used - nice to have some extraneous stuff if it is not too confusing - here it was not. Thanks for creating.
Quote from Protoflash on August 6, 2011, 12:49 pmHow do you get out of the black box that you spawn in at the start of chapter 2. i was running around spamming E on all possible corners of the box but was trapped :/
How do you get out of the black box that you spawn in at the start of chapter 2. i was running around spamming E on all possible corners of the box but was trapped :/
Quote from dhavalmistry on August 6, 2011, 3:38 pmProtoflash wrote:How do you get out of the black box that you spawn in at the start of chapter 2. i was running around spamming E on all possible corners of the box but was trapped :/I second that!
After you finish the first map, it doesnt load the 2nd map automatically and when you manually load the 2nd map, I am stuck in the cube with no way out!....I tried noclip but then I end up with no portal gun!
I second that!
After you finish the first map, it doesnt load the 2nd map automatically and when you manually load the 2nd map, I am stuck in the cube with no way out!....I tried noclip but then I end up with no portal gun!
Quote from stides on September 22, 2011, 7:45 pmYou can use the cheat codes give_weapon_portalgun and then upgrade_portalgun to give yourself the gun. I was stuck in the box on level 2 and 3 aswell.
You can use the cheat codes give_weapon_portalgun and then upgrade_portalgun to give yourself the gun. I was stuck in the box on level 2 and 3 aswell.
Quote from HARDWARE ERROR on September 25, 2011, 9:24 pmFor what is this light brich on chamber 3 ?
For what is this light brich on chamber 3 ? ![]()

